I am looking into how to generate separated continents instead of a massive land.
Having some flat zones helped, even though it still looks like a repetitive amount of mountains with some flat zones.
Is there a way to get some control on how to create separated continents which would feel more organic?
I am trying to play with the noise values, but the overall profile is always the same.
I read the way to do it is to mix multiple noises, but I can't see any good result.
Any suggestion / in-code pointers?
I am looking into how to generate separated continents instead of a massive land.
Having some flat zones helped, even though it still looks like a repetitive amount of mountains with some flat zones.
Is there a way to get some control on how to create separated continents which would feel more organic?
I am trying to play with the noise values, but the overall profile is always the same.
I read the way to do it is to mix multiple noises, but I can't see any good result.
Any suggestion / in-code pointers?