How can I transition my desktop game's bevy_replicon_renet to be able to be used on itch.io web?
#664
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depressionlab
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I'd recommend to just use a backend that supports both web and native. That's what I'd do. Try aeronet or renet2, for example. |
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Hiya! Right now I have a Bevy desktop app that uses
bevy_replicon_renetvia the local network. It's a card game where the first player to join the lobby acts as the server as well, and everyone else connects to their local ip. I want to publish this on itch.io. What's the best way to switch the backend to allow anyone to join a lobby with a code on itch.io? Thanks!Beta Was this translation helpful? Give feedback.
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