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Releases: simgine/bevy_replicon

Bevy Replicon 0.6.1

09 Jul 10:50

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Changed

  • Update ParentSync in CoreSet::PostUpdate to avoid one frame delay.

Bevy Replicon 0.6.0

08 Jul 15:32

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Added

  • SendPolicy added to API of event-creation for user control of delivery guarantee (reliability and ordering).

Changed

  • ParentSync no longer accepts parent entity and just synchronizes hierarchy automatically if present.

Bevy Replicon 0.5.0

26 Jun 16:49

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Added

  • ServerSet::ReceiveEvent and ServerSet::SendEvent for more fine-grained control of scheduling for event handling.

Changed

  • Update server to use TickPolicy instead of requiring a tick rate.

Fixed

  • Unspecified system ordering could cause tick acks to be ordered on the wrong side of world diff handling.
  • Crash after adding events without ServerPlugin or ClientPlugin.

Bevy Replicon 0.4.0

20 May 11:22

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Changed

  • Swap registry and event arguments in BuildEventSerializer for consistency with ReflectSerializer.
  • Migrate to bevy_renet 0.0.12.

Bevy Replicon 0.3.0

15 Apr 19:24

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Added

  • Support for sending events that contains Box<dyn Reflect> via custom serialization implementation.

Changed

  • Accept receiving system in add_client_event_with and sending system in add_server_event_with.
  • Make EventChannel<T> public.

Bevy Replicon 0.2.3

09 Apr 20:37

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Fixed

  • Fix panic that could occur when deleting RenetServer or RenetClient resources.

Bevy Replicon 0.2.2

04 Apr 22:39

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Fixed

  • Do not panic if an entity was already despawned on client.

Bevy Replicon 0.2.1

02 Apr 10:47

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Fixed

  • Fix incorrect last tick detection.

Bevy Replicon 0.2.0

01 Apr 11:33

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Changed

  • Use #[reflect(MapEntities)] from Bevy 0.10.1 instead of custom #[reflect(MapEntity)].

Fixed

  • Fix tick checks after overflow.

Bevy Replicon 0.1.0

30 Mar 20:33

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Initial release.