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Shaman
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This section is a part of the TCI reference.
Regular spells are not mentioned here, you just have to follow the standard names formatting rules.
The sync_weaapons (default: 0) option on the auto_attack action can be used to force the synchronization of weapons at the beginning of the fight. When zero, the offhand will be desynchronized by half of its swing time. In game, you always start with your weapons synchronized but target switching and parry rushes often lead you to go unsynchronized.
# Ensure the player will start with synched weapons.
actions+=/auto_attack,sync_weapons=1
The Enhancement Shaman Stormlash ability is modeled on the shaman itself. It will not randomly select targets in multi-actor simulators. An additional player scope option stormlash_targets has been added to limit the maximum number of targets allowed to be affected by Stormlash. By default the option is set to 17, simulating a large raid.
Regular buffs for this class are not mentioned here, you just have to follow the standard names formatting rules. Also, don't forget that set bonuses are added as buffs to a character. Buffs can be used in conditional expressions for actions, see ActionLists#Buffs_and_debuffs.
- Features
- Starters guide
- Frequently asked questions
- Common Issues
- Textual configuration interface
- Classes
- Graphical User Interface
- Appendixes
- Developers Corner