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Bump UniverseLib
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UnityEditorPackage/package.json

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{
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"name": "com.sinai-dev.unityexplorer",
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"version": "4.7.9",
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"version": "4.7.11",
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"displayName": "UnityExplorer",
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"description": "An in-game UI for exploring, debugging and modifying Unity games.",
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"unity": "2017.1",

src/ExplorerCore.cs

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public static class ExplorerCore
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{
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public const string NAME = "UnityExplorer";
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public const string VERSION = "4.7.10";
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public const string VERSION = "4.7.11";
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public const string AUTHOR = "Sinai";
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public const string GUID = "com.sinai.unityexplorer";
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src/UnityExplorer.csproj

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<!-- il2cpp nuget -->
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<ItemGroup Condition="'$(Configuration)'=='ML_Cpp_net6' or '$(Configuration)'=='ML_Cpp_net472' or '$(Configuration)'=='STANDALONE_Cpp' or '$(Configuration)'=='BIE_Cpp'">
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<PackageReference Include="Il2CppAssemblyUnhollower.BaseLib" Version="0.4.22" IncludeAssets="compile" />
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<PackageReference Include="UniverseLib.IL2CPP" Version="1.3.11" />
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<PackageReference Include="UniverseLib.IL2CPP" Version="1.3.12" />
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</ItemGroup>
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<!-- mono nuget -->
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<ItemGroup Condition="'$(Configuration)'=='BIE6_Mono' or '$(Configuration)'=='BIE5_Mono' or '$(Configuration)'=='ML_Mono' or '$(Configuration)'=='STANDALONE_Mono'">
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<PackageReference Include="UniverseLib.Mono" Version="1.3.11" />
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<PackageReference Include="UniverseLib.Mono" Version="1.3.12" />
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</ItemGroup>
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<!-- ~~~~~ ASSEMBLY REFERENCES ~~~~~ -->

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