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// Copyright (c) 2008,2011 INRIA Sophia-Antipolis (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
//
// $URL$
// $Id$
// SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-Commercial
//
//
// Author(s) : Camille Wormser, Pierre Alliez, Stephane Tayeb
#ifndef CGAL_AABB_TREE_H
#define CGAL_AABB_TREE_H
#include <memory>
#include <CGAL/license/AABB_tree.h>
#include <CGAL/disable_warnings.h>
#include <vector>
#include <iterator>
#include <CGAL/internal/AABB_tree/AABB_traversal_traits.h>
#include <CGAL/internal/AABB_tree/AABB_node.h>
#include <CGAL/internal/AABB_tree/AABB_search_tree.h>
#include <CGAL/internal/AABB_tree/Has_nested_type_Shared_data.h>
#include <CGAL/internal/AABB_tree/Primitive_helper.h>
#include <boost/optional.hpp>
#include <boost/lambda/lambda.hpp>
#ifdef CGAL_HAS_THREADS
#include <CGAL/mutex.h>
#endif
/// \file AABB_tree.h
namespace CGAL {
/// \addtogroup PkgAABBTreeRef
/// @{
/**
* Static data structure for efficient
* intersection and distance computations in 3D. It builds a
* hierarchy of axis-aligned bounding boxes (an AABB tree) from a set
* of 3D geometric objects, and can receive intersection and distance
* queries, provided that the corresponding predicates are
* implemented in the traits class AABBTraits.
* An instance of the class `AABBTraits` is internally stored.
*
* \sa `AABBTraits`
* \sa `AABBPrimitive`
*
*/
template <typename AABBTraits>
class AABB_tree
{
private:
// internal KD-tree used to accelerate the distance queries
typedef AABB_search_tree<AABBTraits> Search_tree;
// type of the primitives container
typedef std::vector<typename AABBTraits::Primitive> Primitives;
typedef internal::Primitive_helper<AABBTraits> Helper;
typedef AABB_tree<AABBTraits> Self;
public:
typedef AABBTraits AABB_traits;
/// \name Types
///@{
/// Number type returned by the distance queries.
typedef typename AABBTraits::FT FT;
/// Type of 3D point.
typedef typename AABBTraits::Point_3 Point;
/// Type of input primitive.
typedef typename AABBTraits::Primitive Primitive;
/// Identifier for a primitive in the tree.
typedef typename Primitive::Id Primitive_id;
/// Unsigned integral size type.
typedef typename Primitives::size_type size_type;
/// Type of bounding box.
typedef typename AABBTraits::Bounding_box Bounding_box;
/// 3D Point and Primitive Id type
typedef typename AABBTraits::Point_and_primitive_id Point_and_primitive_id;
/// \deprecated
typedef typename AABBTraits::Object_and_primitive_id Object_and_primitive_id;
/*!
An alias to `AABBTraits::Intersection_and_primitive_id<Query>`
*/
#ifdef DOXYGEN_RUNNING
template<typename Query>
using Intersection_and_primitive_id = AABBTraits::Intersection_and_primitive_id<Query>;
#else
template<typename Query>
struct Intersection_and_primitive_id {
typedef typename AABBTraits::template Intersection_and_primitive_id<Query>::Type Type;
};
#endif
///@}
public:
/// \name Creation
///@{
/// constructs an empty tree, and initializes the internally stored traits
/// class using `traits`.
AABB_tree(const AABBTraits& traits = AABBTraits());
/// move constructor
AABB_tree(Self&&) noexcept;
/// assignment operator
Self& operator=(Self&&) noexcept;
// Disabled copy constructor & assignment operator
AABB_tree(const Self&) = delete;
Self& operator=(const Self&) = delete;
/**
* @brief Builds the data structure from a sequence of primitives.
* @param first iterator over first primitive to insert
* @param beyond past-the-end iterator
*
* constructs an empty tree followed by a call to `insert(first,last,t...)`.
* The tree stays empty if the memory allocation is not successful.
*/
template<typename InputIterator,typename ... T>
AABB_tree(InputIterator first, InputIterator beyond,T&& ...);
/// triggers the (re)construction of the internal tree structure.
/// The internal tree structure is automatically invalidated by the insertion of any primitives
/// after one or more calls to `insert()`.
/// This procedure is called implicitly at the first call to a query member function.
/// An explicit call to `build()` must be made to ensure that the next call to
/// a query function will not trigger the construction of the data structure.
/// A call to `AABBTraits::set_shared_data(t...)` is made using the internally stored traits.
/// This procedure has a complexity of \f$O(n log(n))\f$, where \f$n\f$ is the number of
/// primitives of the tree.
template<typename ... T>
void build(T&& ...);
#ifndef DOXYGEN_RUNNING
void build();
/// triggers the (re)construction of the tree similarly to a call to `build()`
/// but the traits functors `Compute_bbox` and `Split_primitives` are ignored
/// and `compute_bbox` and `split_primitives` are used instead.
template <class ComputeBbox, class SplitPrimitives>
void custom_build(const ComputeBbox& compute_bbox,
const SplitPrimitives& split_primitives);
#endif
///@}
/// \name Operations
///@{
/// is equivalent to calling `clear()`, `insert(first,last,t...)`, and `build()`
template<typename ConstPrimitiveIterator,typename ... T>
void rebuild(ConstPrimitiveIterator first, ConstPrimitiveIterator beyond,T&& ...);
/// adds a sequence of primitives to the set of primitives of the AABB tree.
/// `%InputIterator` is any iterator and the parameter pack `T` contains any types
/// such that `Primitive` has a constructor with the following signature:
/// `Primitive(%InputIterator, T...)`. If `Primitive` is a model of the concept
/// `AABBPrimitiveWithSharedData`, a call to `AABBTraits::set_shared_data(t...)`
/// is made using the internally stored traits.
template<typename InputIterator,typename ... T>
void insert(InputIterator first, InputIterator beyond,T&& ...);
/// adds a primitive to the set of primitives of the tree.
inline void insert(const Primitive& p);
/// clears and destroys the tree.
~AABB_tree()
{
clear();
}
/// returns a const reference to the internally stored traits class.
const AABBTraits& traits() const{
return m_traits;
}
/// clears the tree and the search tree if it was constructed,
/// and switches on the usage of the search tree to find the hint for the distance queries
void clear()
{
// clear AABB tree
clear_nodes();
m_primitives.clear();
clear_search_tree();
m_use_default_search_tree = true;
}
/// returns the axis-aligned bounding box of the whole tree.
/// \pre `!empty()`
const Bounding_box bbox() const {
CGAL_precondition(!empty());
if(size() > 1)
return root_node()->bbox();
else
return traits().compute_bbox_object()(m_primitives.begin(),
m_primitives.end());
}
/// returns the number of primitives in the tree.
size_type size() const { return m_primitives.size(); }
/// returns \c true, iff the tree contains no primitive.
bool empty() const { return m_primitives.empty(); }
///@}
private:
template <typename ... T>
void set_primitive_data_impl(CGAL::Boolean_tag<false>,T ... ){}
template <typename ... T>
void set_primitive_data_impl(CGAL::Boolean_tag<true>,T&& ... t)
{m_traits.set_shared_data(std::forward<T>(t)...);}
template <typename ... T>
void set_shared_data(T&& ...t){
set_primitive_data_impl(CGAL::Boolean_tag<internal::Has_nested_type_Shared_data<Primitive>::value>(),std::forward<T>(t)...);
}
bool build_kd_tree();
template<typename ConstPointIterator>
bool build_kd_tree(ConstPointIterator first, ConstPointIterator beyond);
public:
/// \name Intersection Tests
///@{
/// returns `true`, iff the query intersects at least one of
/// the input primitives.
/// \tparam Query must be a type for which `Do_intersect` operators are
/// defined in the traits class `AABBTraits`.
template<typename Query>
bool do_intersect(const Query& query) const;
/// returns the number of primitives intersected by the
/// query.
/// \tparam Query must be a type for which `Do_intersect` operators are
/// defined in the traits class `AABBTraits`.
template<typename Query>
size_type number_of_intersected_primitives(const Query& query) const;
/// puts in `out` the ids of all intersected primitives.
/// This function does not compute the intersection points
/// and is hence faster than the function `all_intersections()`
/// function below.
/// \tparam Query must be a type for which `Do_intersect` operators are
/// defined in the traits class `AABBTraits`.
template<typename Query, typename OutputIterator>
OutputIterator all_intersected_primitives(const Query& query, OutputIterator out) const;
/// returns the id of the intersected primitive that is encountered first
/// in the tree traversal, iff
/// the query intersects at least one of the input primitives. No
/// particular order is guaranteed over the tree traversal, such
/// that, e.g, the primitive returned is not necessarily the
/// closest from the source point of a ray query.
/// \tparam Query must be a type for which `Do_intersect` operators are
/// defined in the traits class `AABBTraits`.
template <typename Query>
boost::optional<Primitive_id> any_intersected_primitive(const Query& query) const;
///@}
/// \name Intersections
///@{
/// puts in `out` all intersections, as objects of
/// `Intersection_and_primitive_id<Query>::%Type`,
/// between the query and the input data to
/// the iterator.
/// \tparam Query must be a type for which `Do_intersect` and `Intersection` operators are
/// defined in the traits class `AABBTraits`.
template<typename Query, typename OutputIterator>
OutputIterator all_intersections(const Query& query, OutputIterator out) const;
/// returns if any the intersection that is encountered first
/// in the tree traversal. No particular
/// order is guaranteed over the tree traversal, e.g, the
/// primitive returned is not necessarily the closest from the query.
/// \tparam Query must be a type for which `Do_intersect` and `Intersection` operators are
/// defined in the traits class `AABBTraits`.
template <typename Query>
boost::optional< typename Intersection_and_primitive_id<Query>::Type >
any_intersection(const Query& query) const;
/// returns the intersection and primitive id closest to the source point of the ray
/// query.
/// \tparam Ray must be the same as `AABBTraits::Ray_3` and
/// `do_intersect` predicates and intersections for it must be
/// defined.
/// \tparam Skip a functor with an operator
/// `bool operator()(const Primitive_id& id) const`
/// that returns `true` in order to skip the primitive.
/// Defaults to a functor that always returns `false`.
///
/// \note `skip` might be given some primitives that are not intersected by `query`
/// because the intersection test is done after the skip test. Also note that
/// the order the primitives are given to `skip` is not necessarily the
/// intersection order with `query`.
///
///
/// `AABBTraits` must be a model of `AABBRayIntersectionTraits` to
/// call this member function.
template<typename Ray, typename SkipFunctor>
boost::optional< typename Intersection_and_primitive_id<Ray>::Type >
first_intersection(const Ray& query, const SkipFunctor& skip) const;
/// \cond
template<typename Ray>
boost::optional< typename Intersection_and_primitive_id<Ray>::Type >
first_intersection(const Ray& query) const
{
return first_intersection(query, boost::lambda::constant(false));
}
/// \endcond
/// returns the primitive id closest to the source point of the ray
/// query.
/// \tparam Ray must be the same as `AABBTraits::Ray_3` and
/// `do_intersect` predicates and intersections for it must be
/// defined.
/// \tparam Skip a functor with an operator
/// `bool operator()(const Primitive_id& id) const`
/// that returns `true` in order to skip the primitive.
/// Defaults to a functor that always returns `false`.
///
/// `AABBTraits` must be a model of `AABBRayIntersectionTraits` to
/// call this member function.
template<typename Ray, typename SkipFunctor>
boost::optional<Primitive_id>
first_intersected_primitive(const Ray& query, const SkipFunctor& skip) const;
/// \cond
template<typename Ray>
boost::optional<Primitive_id>
first_intersected_primitive(const Ray& query) const
{
return first_intersected_primitive(query, boost::lambda::constant(false));
}
/// \endcond
///@}
/// \name Distance Queries
///@{
/// returns the minimum squared distance between the query point
/// and all input primitives.
/// \pre `!empty()`
FT squared_distance(const Point& query) const;
/// returns the point in the union of all input primitives which
/// is closest to the query. In case there are several closest
/// points, one arbitrarily chosen closest point is
/// returned.
/// \pre `!empty()`
Point closest_point(const Point& query) const;
/// returns a `Point_and_primitive_id` which realizes the
/// smallest distance between the query point and all input
/// primitives.
/// \pre `!empty()`
Point_and_primitive_id closest_point_and_primitive(const Point& query) const;
///@}
/// \name Accelerating the Distance Queries
///
/// In the following paragraphs, we discuss details of the
/// implementation of the distance queries. We explain the
/// internal use of hints, how the user can pass his own hints to
/// the tree, and how the user can influence the construction of
/// the secondary data structure used for accelerating distance
/// queries.
/// Internally, the distance queries algorithms are initialized
/// with some hint, which has the same type as the return type of
/// the query, and this value is refined along a traversal of the
/// tree, until it is optimal, that is to say until it realizes
/// the shortest distance to the primitives. In particular, the
/// exact specification of these internal algorithms is that they
/// minimize the distance to the object composed of the union of
/// the primitives and the hint.
/// It follows that
/// - in order to return the exact distance to the set of
/// primitives, the algorithms need the hint to be exactly on the
/// primitives;
/// - if this is not the case, and if the hint happens to be closer
/// to the query point than any of the primitives, then the hint
/// is returned.
///
/// This second observation is reasonable, in the sense that
/// providing a hint to the algorithm means claiming that this
/// hint belongs to the union of the primitives. These
/// considerations about the hints being exactly on the primitives
/// or not are important: in the case where the set of primitives
/// is a triangle soup, and if some of the primitives are large,
/// one may want to provide a much better hint than a vertex of
/// the triangle soup could be. It could be, for example, the
/// barycenter of one of the triangles. But, except with the use
/// of a kernel with exact constructions, one cannot easily construct
/// points other than the vertices, that lie exactly on a triangle
/// soup. Hence, providing a good hint sometimes means not being
/// able to provide it exactly on the primitives. In rare
/// occasions, this hint can be returned as the closest point.
/// In order to accelerate distance queries significantly, the
/// AABB tree builds an internal KD-tree containing a set of
/// potential hints. This KD-tree provides very good hints
/// that allow the algorithms to run much faster than
/// when `do_not_accelerate_distance_queries()` that makes the
/// hint to always be the `reference_point` of the first primitive.
/// The set of potential hints is a sampling of the union of the primitives,
/// which is obtained, by default, by calling the method
/// `reference_point` of each of the primitives. However, such
/// a sampling with one point per primitive may not be the most
/// relevant one: if some primitives are very large, it helps
/// inserting more than one sample on them. Conversely, a sparser
/// sampling with less than one point per input primitive is
/// relevant in some cases.
/// The internal KD-tree is always used if no call to `do_not_accelerate_distance_queries()`
/// was made since object creation or the last call to `clear()`. It will be built by
/// the first distance query or by a call to `accelerate_distance_queries()`.
///@{
/// constructs the internal search tree from
/// a point set taken on the internal primitives
/// returns `true` iff successful memory allocation
bool accelerate_distance_queries();
/// turns off the usage of the internal search tree and clears it if it was already constructed.
void do_not_accelerate_distance_queries();
/// constructs an internal KD-tree containing the specified point
/// set, to be used as the set of potential hints for accelerating
/// the distance queries. Note that the search tree built in
/// this function will not be invalidated by the insertion of a new
/// primitive, and an explicit call to `accelerate_distance_queries()`
/// is needed to update the search tree.
/// \tparam ConstPointIterator is an iterator with
/// value type `Point_and_primitive_id`.
template<typename ConstPointIterator>
bool accelerate_distance_queries(ConstPointIterator first, ConstPointIterator beyond)
{
m_use_default_search_tree = false;
return build_kd_tree(first,beyond);
}
/// returns the minimum squared distance between the query point
/// and all input primitives. The internal KD-tree is not used.
/// \pre `!empty()`
FT squared_distance(const Point& query, const Point& hint) const;
/// returns the point in the union of all input primitives which
/// is closest to the query. In case there are several closest
/// points, one arbitrarily chosen closest point is returned. The
/// internal KD-tree is not used.
/// \pre `!empty()`
Point closest_point(const Point& query, const Point& hint) const;
/// returns a `Point_and_primitive_id` which realizes the
/// smallest distance between the query point and all input
/// primitives. The internal KD-tree is not used.
/// \pre `!empty()`
Point_and_primitive_id closest_point_and_primitive(const Point& query, const Point_and_primitive_id& hint) const;
///@}
private:
template<typename AABBTree, typename SkipFunctor>
friend class AABB_ray_intersection;
// clear nodes
void clear_nodes()
{
m_nodes.clear();
}
// clears internal KD tree
void clear_search_tree()
{
#ifdef CGAL_HAS_THREADS
if ( m_atomic_search_tree_constructed.load(std::memory_order_relaxed) )
#else
if ( m_search_tree_constructed )
#endif
{
CGAL_assertion( m_p_search_tree!=nullptr );
m_p_search_tree.reset();
#ifdef CGAL_HAS_THREADS
m_atomic_search_tree_constructed.store(false, std::memory_order_relaxed);
#else
m_search_tree_constructed = false;
#endif
}
}
public:
/// \internal
template <class Query, class Traversal_traits>
void traversal(const Query& query, Traversal_traits& traits) const
{
switch(size())
{
case 0:
break;
case 1:
traits.intersection(query, singleton_data());
break;
default: // if(size() >= 2)
root_node()->template traversal<Traversal_traits,Query>(query, traits, m_primitives.size());
}
}
template <class Query, class Traversal_traits>
void traversal_with_priority(const Query& query, Traversal_traits& traits) const
{
switch(size())
{
case 0:
break;
case 1:
traits.intersection(query, singleton_data());
break;
default: // if(size() >= 2)
root_node()->template traversal_with_priority<Traversal_traits,Query>(query, traits, m_primitives.size());
}
}
template <class Query, class Traversal_traits>
void traversal_with_priority_and_group_traversal(const Query& query, Traversal_traits& traits, const std::size_t group_traversal_bound) const
{
switch(size())
{
case 0:
break;
case 1:
traits.intersection(query, singleton_data());
break;
default: // if(size() >= 2)
root_node()->template traversal_with_priority_and_group_traversal(m_primitives, query, traits, m_primitives.size(), 0, group_traversal_bound);
}
}
private:
typedef AABB_node<AABBTraits> Node;
/**
* @brief Builds the tree by recursive expansion.
* @param first the first primitive to insert
* @param last the last primitive to insert
* @param range the number of primitive of the range
*
* [first,last[ is the range of primitives to be added to the tree.
*/
template<typename ConstPrimitiveIterator, typename ComputeBbox, typename SplitPrimitives>
void expand(Node& node,
ConstPrimitiveIterator first,
ConstPrimitiveIterator beyond,
const std::size_t range,
const ComputeBbox& compute_bbox,
const SplitPrimitives& split_primitives,
const AABBTraits&);
public:
// returns a point which must be on one primitive
Point_and_primitive_id any_reference_point_and_id() const
{
CGAL_assertion(!empty());
return Point_and_primitive_id(
Helper::get_reference_point(m_primitives[0],m_traits), m_primitives[0].id()
);
}
public:
Point_and_primitive_id best_hint(const Point& query) const
{
#ifdef CGAL_HAS_THREADS
bool m_search_tree_constructed = m_atomic_search_tree_constructed.load(std::memory_order_acquire);
#endif
// lazily build the search tree in case the default should be used
if (m_use_default_search_tree && !m_search_tree_constructed)
{
#ifdef CGAL_HAS_THREADS
CGAL_SCOPED_LOCK(build_mutex);
m_search_tree_constructed = m_atomic_search_tree_constructed.load(std::memory_order_relaxed);
if (!m_search_tree_constructed)
#endif
m_search_tree_constructed = const_cast<AABB_tree*>(this)->build_kd_tree();
}
if(m_search_tree_constructed)
return m_p_search_tree->closest_point(query);
else
return this->any_reference_point_and_id();
}
//! Returns the datum (geometric object) represented `p`.
#ifndef DOXYGEN_RUNNING
typename Helper::Datum_type
#else
typename AABBTraits::Primitive::Datum_reference
#endif
datum(Primitive& p)const
{
return Helper::get_datum(p, this->traits());
}
private:
//Traits class
AABBTraits m_traits;
// set of input primitives
Primitives m_primitives;
// tree nodes. first node is the root node
std::vector<Node> m_nodes;
#ifdef CGAL_HAS_THREADS
mutable CGAL_MUTEX build_mutex; // mutex used to protect const calls inducing build() and build_kd_tree()
#endif
public:
const Node* root_node() const {
CGAL_assertion(size() > 1);
#ifdef CGAL_HAS_THREADS
bool m_need_build = m_atomic_need_build.load(std::memory_order_acquire);
#endif
if(m_need_build){
#ifdef CGAL_HAS_THREADS
//this ensures that build() will be called once
CGAL_SCOPED_LOCK(build_mutex);
m_need_build = m_atomic_need_build.load(std::memory_order_relaxed);
if(m_need_build)
#endif
const_cast< AABB_tree<AABBTraits>* >(this)->build();
}
return std::addressof(m_nodes[0]);
}
Node& new_node()
{
m_nodes.emplace_back();
return m_nodes.back();
}
private:
const Primitive& singleton_data() const {
CGAL_assertion(size() == 1);
return *m_primitives.begin();
}
// search KD-tree
mutable std::unique_ptr<const Search_tree> m_p_search_tree;
bool m_use_default_search_tree = true; // indicates whether the internal kd-tree should be built
#ifdef CGAL_HAS_THREADS
std::atomic<bool> m_atomic_need_build;
std::atomic<bool> m_atomic_search_tree_constructed;
#else
bool m_need_build = false;
mutable bool m_search_tree_constructed = false;
#endif
}; // end class AABB_tree
/// @}
template<typename Tr>
AABB_tree<Tr>::AABB_tree(const Tr& traits)
: m_traits(traits)
#ifdef CGAL_HAS_THREADS
, m_atomic_need_build(false)
, m_atomic_search_tree_constructed(false)
#endif
{}
template <typename Tr>
typename AABB_tree<Tr>::Self& AABB_tree<Tr>::operator=(Self&& tree) noexcept
{
m_traits = std::move(tree.m_traits);
m_primitives = std::move(tree.m_primitives);
m_nodes = std::move(tree.m_nodes);
m_p_search_tree = std::move(tree.m_p_search_tree);
m_use_default_search_tree = std::exchange(tree.m_use_default_search_tree, true);
#ifdef CGAL_HAS_THREADS
m_atomic_need_build = tree.m_atomic_need_build.load(std::memory_order_relaxed);
m_atomic_search_tree_constructed = tree.m_atomic_search_tree_constructed.load(std::memory_order_relaxed);
#else
m_need_build = std::exchange(tree.m_need_build, false);
m_search_tree_constructed = std::exchange(tree.m_search_tree_constructed, false);
#endif
return *this;
}
template<typename Tr>
AABB_tree<Tr>::AABB_tree(Self&& tree) noexcept
{
*this = std::move(tree);
}
template<typename Tr>
template<typename ConstPrimitiveIterator, typename ... T>
AABB_tree<Tr>::AABB_tree(ConstPrimitiveIterator first,
ConstPrimitiveIterator beyond,
T&& ... t)
#ifdef CGAL_HAS_THREADS
: m_atomic_need_build(false)
, m_atomic_search_tree_constructed(false)
#endif
{
// Insert each primitive into tree
insert(first, beyond,std::forward<T>(t)...);
}
template<typename Tr>
template<typename ConstPrimitiveIterator, typename ... T>
void AABB_tree<Tr>::insert(ConstPrimitiveIterator first,
ConstPrimitiveIterator beyond,
T&& ... t)
{
if (m_use_default_search_tree && first!=beyond)
clear_search_tree();
set_shared_data(std::forward<T>(t)...);
while(first != beyond)
{
m_primitives.push_back(Primitive(first,std::forward<T>(t)...));
++first;
}
#ifdef CGAL_HAS_THREADS
m_atomic_need_build.store(true, std::memory_order_relaxed);
#else
m_need_build = true;
#endif
}
// Clears tree and insert a set of primitives
template<typename Tr>
template<typename ConstPrimitiveIterator, typename ... T>
void AABB_tree<Tr>::rebuild(ConstPrimitiveIterator first,
ConstPrimitiveIterator beyond,
T&& ... t)
{
// cleanup current tree and internal KD tree
clear();
// inserts primitives
insert(first, beyond,std::forward<T>(t)...);
build();
}
template<typename Tr>
template<typename ... T>
void AABB_tree<Tr>::build(T&& ... t)
{
set_shared_data(std::forward<T>(t)...);
build();
}
template<typename Tr>
void AABB_tree<Tr>::insert(const Primitive& p)
{
if (m_use_default_search_tree)
clear_search_tree();
m_primitives.push_back(p);
#ifdef CGAL_HAS_THREADS
m_atomic_need_build.store(true, std::memory_order_relaxed);
#else
m_need_build = true;
#endif
}
template<typename Tr>
template<typename ConstPrimitiveIterator, typename ComputeBbox, typename SplitPrimitives>
void
AABB_tree<Tr>::expand(Node& node,
ConstPrimitiveIterator first,
ConstPrimitiveIterator beyond,
const std::size_t range,
const ComputeBbox& compute_bbox,
const SplitPrimitives& split_primitives,
const Tr& traits)
{
node.set_bbox(compute_bbox(first, beyond));
// sort primitives along longest axis aabb
split_primitives(first, beyond, node.bbox());
switch(range)
{
case 2:
node.set_children(*first, *(first+1));
break;
case 3:
node.set_children(*first, new_node());
expand(node.right_child(), first+1, beyond, 2, compute_bbox, split_primitives, traits);
break;
default:
const std::size_t new_range = range/2;
node.set_children(new_node(), new_node());
expand(node.left_child(), first, first + new_range, new_range, compute_bbox, split_primitives, traits);
expand(node.right_child(), first + new_range, beyond, range - new_range, compute_bbox, split_primitives, traits);
}
}
// Build the data structure, after calls to insert(..)
template<typename Tr>
void AABB_tree<Tr>::build()
{
custom_build(m_traits.compute_bbox_object(),
m_traits.split_primitives_object());
}
#ifndef DOXYGEN_RUNNING
// Build the data structure, after calls to insert(..)
template<typename Tr>
template <class ComputeBbox, class SplitPrimitives>
void AABB_tree<Tr>::custom_build(
const ComputeBbox& compute_bbox,
const SplitPrimitives& split_primitives)
{
clear_nodes();
if(m_primitives.size() > 1) {
// allocates tree nodes
m_nodes.reserve(m_primitives.size()-1);
// constructs the tree
expand(new_node(),
m_primitives.begin(), m_primitives.end(),
m_primitives.size(),
compute_bbox,
split_primitives,
m_traits);
}
#ifdef CGAL_HAS_THREADS
m_atomic_need_build.store(false, std::memory_order_release); // in case build() is triggered by a call to root_node()
#else
m_need_build = false;
#endif
}
#endif
// constructs the search KD tree from given points
// to accelerate the distance queries
template<typename Tr>
bool AABB_tree<Tr>::build_kd_tree()
{
// iterate over primitives to get reference points on them
std::vector<Point_and_primitive_id> points;
points.reserve(m_primitives.size());
for(const Primitive& p : m_primitives)
points.push_back( Point_and_primitive_id( Helper::get_reference_point(p, m_traits), p.id() ) );
// clears current KD tree
return build_kd_tree(points.begin(), points.end());
}
// constructs the search KD tree from given points
// to accelerate the distance queries
template<typename Tr>
template<typename ConstPointIterator>
bool AABB_tree<Tr>::build_kd_tree(ConstPointIterator first,
ConstPointIterator beyond)
{
clear_search_tree();
m_p_search_tree = std::make_unique<const Search_tree>(first, beyond);
#ifdef CGAL_HAS_THREADS
m_atomic_search_tree_constructed.store(true, std::memory_order_release); // in case build_kd_tree() is triggered by a call to best_hint()
#else
m_search_tree_constructed = true;
#endif
return true;
}
template<typename Tr>
void AABB_tree<Tr>::do_not_accelerate_distance_queries()
{
clear_search_tree();
m_use_default_search_tree = false;
}
// constructs the search KD tree from internal primitives
template<typename Tr>
bool AABB_tree<Tr>::accelerate_distance_queries()
{
m_use_default_search_tree = true;
if(m_primitives.empty()) return true;
return build_kd_tree();
}
template<typename Tr>
template<typename Query>
bool
AABB_tree<Tr>::do_intersect(const Query& query) const
{
using namespace CGAL::internal::AABB_tree;
typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
Do_intersect_traits<AABBTraits, Query> traversal_traits(m_traits);
this->traversal(query, traversal_traits);
return traversal_traits.is_intersection_found();
}
#ifndef DOXYGEN_RUNNING //To avoid doxygen to consider definition and declaration as 2 different functions (size_type causes problems)
template<typename Tr>
template<typename Query>
typename AABB_tree<Tr>::size_type
AABB_tree<Tr>::number_of_intersected_primitives(const Query& query) const
{
using namespace CGAL::internal::AABB_tree;
using CGAL::internal::AABB_tree::Counting_output_iterator;
typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
typedef Counting_output_iterator<Primitive_id, size_type> Counting_iterator;
size_type counter = 0;
Counting_iterator out(&counter);
Listing_primitive_traits<AABBTraits,
Query, Counting_iterator> traversal_traits(out,m_traits);
this->traversal(query, traversal_traits);
return counter;
}
#endif
template<typename Tr>
template<typename Query, typename OutputIterator>
OutputIterator
AABB_tree<Tr>::all_intersected_primitives(const Query& query,
OutputIterator out) const
{
using namespace CGAL::internal::AABB_tree;
typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
Listing_primitive_traits<AABBTraits,
Query, OutputIterator> traversal_traits(out,m_traits);
this->traversal(query, traversal_traits);
return out;
}
template<typename Tr>
template<typename Query, typename OutputIterator>
OutputIterator
AABB_tree<Tr>::all_intersections(const Query& query,
OutputIterator out) const
{
using namespace CGAL::internal::AABB_tree;
typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
Listing_intersection_traits<AABBTraits,
Query, OutputIterator> traversal_traits(out,m_traits);
this->traversal(query, traversal_traits);
return out;
}
template <typename Tr>
template <typename Query>
boost::optional< typename AABB_tree<Tr>::template Intersection_and_primitive_id<Query>::Type >
AABB_tree<Tr>::any_intersection(const Query& query) const
{
using namespace CGAL::internal::AABB_tree;
typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
First_intersection_traits<AABBTraits, Query> traversal_traits(m_traits);
this->traversal(query, traversal_traits);
return traversal_traits.result();
}
template <typename Tr>
template <typename Query>
boost::optional<typename AABB_tree<Tr>::Primitive_id>
AABB_tree<Tr>::any_intersected_primitive(const Query& query) const
{
using namespace CGAL::internal::AABB_tree;
typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
First_primitive_traits<AABBTraits, Query> traversal_traits(m_traits);
this->traversal(query, traversal_traits);
return traversal_traits.result();
}
// closest point with user-specified hint
template<typename Tr>
typename AABB_tree<Tr>::Point
AABB_tree<Tr>::closest_point(const Point& query,
const Point& hint) const
{
CGAL_precondition(!empty());
typename Primitive::Id hint_primitive = m_primitives[0].id();
using namespace CGAL::internal::AABB_tree;
typedef typename AABB_tree<Tr>::AABB_traits AABBTraits;
Projection_traits<AABBTraits> projection_traits(hint,hint_primitive,m_traits);
this->traversal(query, projection_traits);