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Merge pull request #120 from timgates42/bugfix_typos
docs: Fix a few typos
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Example_CPP/lodepng.h

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@@ -1422,7 +1422,7 @@ The LodePNGInfo struct contains fields with the unknown chunk in it. It has 3
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buffers (each with size) to contain 3 types of unknown chunks:
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the ones that come before the PLTE chunk, the ones that come between the PLTE
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and the IDAT chunks, and the ones that come after the IDAT chunks.
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It's necessary to make the distionction between these 3 cases because the PNG
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It's necessary to make the distinction between these 3 cases because the PNG
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standard forces to keep the ordering of unknown chunks compared to the critical
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chunks, but does not force any other ordering rules.
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Example_OpenGL/glfw/examples/splitview.c

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@@ -2,7 +2,7 @@
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// This is an example program for the GLFW library
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//
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// The program uses a "split window" view, rendering four views of the
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// same scene in one window (e.g. uesful for 3D modelling software). This
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// same scene in one window (e.g. useful for 3D modelling software). This
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// demo uses scissors to separate the four different rendering areas from
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// each other.
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//

Example_OpenGL/glfw/src/win32_platform.h

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@@ -326,7 +326,7 @@ typedef struct _GLFWwindowWin32
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// The last received cursor position, regardless of source
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int lastCursorPosX, lastCursorPosY;
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// The last recevied high surrogate when decoding pairs of UTF-16 messages
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// The last received high surrogate when decoding pairs of UTF-16 messages
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WCHAR highSurrogate;
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} _GLFWwindowWin32;

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