This repository was archived by the owner on Jan 15, 2025. It is now read-only.
This repository was archived by the owner on Jan 15, 2025. It is now read-only.
Godot 4.x Versions broken due to Animation and Skeleton Core Changes #32
Closed
Description
Both Godot 4.x versions are broken due to recent core changes made in Godot 4.x.
Animation data changed:
- Animation Transform Tracks are removed
- Replaced by new, dedicated Tracktypes for bone origin, basis and scale
- and more ...
Skeleton changed:
- Changed the bone rest calculation completely.
- Skeleton bone positions are now imported in bone space
- Bones are no longer relative to bone rest.
- and more ...
Also a more official proposal for animation retargeting in Godot now exists by a core dev that superseded my proposal. This means addon development for the Godot 4.x is discontinued since there will be an official implementation.