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Description
at MGU.MainStuff.AddGalaxies() in E:\Code\SMR\mgu\MGU\Forms\MainStuff.cs:line 1332
at MGU.MainStuff.ChangeGame(Object sender, EventArgs e) in E:\Code\SMR\mgu\MGU\Forms\MainStuff.cs:line 951
at System.Windows.Forms.MenuItem.OnClick(EventArgs e)
at System.Windows.Forms.Command.Invoke()
at System.Windows.Forms.Control.WmCommand(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ToolBar.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at MGU.MainStuff.Main(String[] args) in E:\Code\SMR\mgu\MGU\Forms\MainStuff.cs:line 70