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<!--
title: Enhanced Weapons
description: extracting value from enhanced weapons
published: 1
date: 2022-03-18T01:31:19.279Z
tags:
editor: ckeditor
dateCreated: 2022-03-18T00:42:38.369Z
-->
<h1>Enhanced Weapons and You</h1>
<h4>How I Learned to Love the ++Nuke</h4>
<h2>Intro</h2>
<p>Enhanced weapons can be very powerful but some of them are utter crap. This means, like everything else SMR, we're rolling the dice by spending turns on them. Is it worth it to repeatedly go out and check for enhanced weapons if the bar is nearby? Probably. And do we spend turns to check it when it's in another galaxy? I don't know, probably not, are we Thevian or Creonti?</p>
<p>Through some trial and error, and a bit of reading the game code, some tricks have been found to streamline the hunt for enhanced weapons. Heed these details and you will have a much easier time finding useful enhanced weapons. This is current as of game 145.</p>
<h2>Important Meaty Details</h2>
<p>The tip, in credits, required to unlock information about an enhanced weapon is based on the type of weapon and the enhancement level. It means that you can spend credits guessing and, once you know the amount where the bartender spills the beans, narrows down the weapon type and enhancement to one of a few options. This is important later in the game, when money is limitless, because it allows you to spend money to save turns. There is a table at the end of this guide, sorted by credit cost, that can be used to reference the weapon back from the tip cost.</p>
<p>There is a 6 hour timeout on the enhanced weapon events. If we tip the man at 04:00, that weapon will be available until 10:00.</p>
<p>There is a 5 hour timer on opening new events. If we tip at 04:00, every person who tips will get the same tip until 09:00. Yes, this means there's 1 hour where the previous enhanced weapon is still available.</p>
<p>All bars give the same tip during an event. If you get info on a ++HHG in the Alskant galaxy, you're going to get the same tip out in Sombrero or Manton.</p>
<p>The events are triggered by tipping the bartender. If nobody tips any bartenders from 05:00 until 23:00, no events were generated and no enhanced weapons were available. Tip the bartender to keep the weapons flowing.</p>
<p>Bonus accuracy is 4 percentage points. eg ++HHG has 39% accuracy.</p>
<p>Bonus damage is 15 damage points added to any type of damage that is not 0. eg ++HHG deals 315 shield damage and 0 armor damage. ++HPL does 95 points of shield or armor damage.</p>
<p>For each 100 events:</p>
<ul>
<li>40 will be single plus enhanced for damage.</li>
<li>40 will be single plus enhanced for accuracy.</li>
<li>20 will be double plus enhanced.</li>
</ul>
<h2>Weapon Value</h2>
<p>Base and double plus weapons vary in effectiveness up to about 30%. The enhancements make more significant differences with lower power weapons. Enhanced power 5's are strong; but having a P2 that hits like a P4 will allow you to swap weapons out, and re-invest the power you saved, while maintaining your desired shield/armor weight. Overall, don't be surprised if a ship decked out with ++ weapons is dealing 25% more damage than you expect.</p>
<p>A full table with calculations is a project for a weapons guide which is, probably, on its way. Some day. For now, here's a few highlights:</p>
<ul>
<li>A ++Salvene Frag Missile deals more armor damage per shot than any of the base power 4 weapons.</li>
<li>Ditto on the ++Alskant Anti-Shield System and power 4 shield weapons.</li>
<li>A ++Nuke makes 17% more armor DPS than a base model. 122.85 vs 105, before situational modifiers.</li>
<li>Nijarin weapons, with their chip armor setup, see surprising improvements with the bonus 15 damage.</li>
<li>Power 1 weapons are generally not effective; even in ++ variant.</li>
</ul>
<h2>Enhanced Weapon Signature Table</h2>
<figure class="table">
<table>
<tbody>
<tr>
<td><strong>Weapon Name</strong></td>
<td><strong>Tip Signature</strong></td>
</tr>
<tr>
<td>+Small Laser</td>
<td>4501</td>
</tr>
<tr>
<td>+Projectile Cannon Lvl 1</td>
<td>4751</td>
</tr>
<tr>
<td>+Shield Disruptor</td>
<td>6501</td>
</tr>
<tr>
<td>++Small Laser</td>
<td>6751</td>
</tr>
<tr>
<td>++Projectile Cannon Lvl 1</td>
<td>7126</td>
</tr>
<tr>
<td>+Nijarin Ion Pulse Phaser</td>
<td>7501</td>
</tr>
<tr>
<td>+Thevian Rail Gun</td>
<td>7751</td>
</tr>
<tr>
<td>+Projectile Cannon Lvl 2</td>
<td>7751</td>
</tr>
<tr>
<td>+Ik-Thorne Rapid Fire Cannon</td>
<td>9626</td>
</tr>
<tr>
<td>+Anti-Ship Missile</td>
<td>9626</td>
</tr>
<tr>
<td>++Shield Disruptor</td>
<td>9751</td>
</tr>
<tr>
<td>+Anti-Ship Missile (Heat-Seeking)</td>
<td>10001</td>
</tr>
<tr>
<td>++Nijarin Ion Pulse Phaser</td>
<td>11251</td>
</tr>
<tr>
<td>++Thevian Rail Gun</td>
<td>11626</td>
</tr>
<tr>
<td>++Projectile Cannon Lvl 2</td>
<td>11626</td>
</tr>
<tr>
<td>++Ik-Thorne Rapid Fire Cannon</td>
<td>14438</td>
</tr>
<tr>
<td>++Anti-Ship Missile</td>
<td>14438</td>
</tr>
<tr>
<td>++Anti-Ship Missile (Heat-Seeking)</td>
<td>15001</td>
</tr>
<tr>
<td>+Ik-Thorne Accoustic Jammer</td>
<td>17001</td>
</tr>
<tr>
<td>+Projectile Cannon Lvl 3</td>
<td>18626</td>
</tr>
<tr>
<td>+Laser</td>
<td>19751</td>
</tr>
<tr>
<td>+Anti-Ship Missile (Guided)</td>
<td>21001</td>
</tr>
<tr>
<td>+WQ Human Flechette Cannon</td>
<td>22251</td>
</tr>
<tr>
<td>+Advanced Shield Disruptor</td>
<td>22501</td>
</tr>
<tr>
<td>+Alskant Anti-Shield System</td>
<td>23001</td>
</tr>
<tr>
<td>+Salvene Frag Missile</td>
<td>23251</td>
</tr>
<tr>
<td>+Ik-Thorne Cluster Missile</td>
<td>23501</td>
</tr>
<tr>
<td>+Torpedo Launcher</td>
<td>23501</td>
</tr>
<tr>
<td>+Human Space Shotgun</td>
<td>23626</td>
</tr>
<tr>
<td>+Creonti Particle Cannon</td>
<td>24751</td>
</tr>
<tr>
<td>+Thevian Flux Missile</td>
<td>24876</td>
</tr>
<tr>
<td>+Salvene Flux Resonator</td>
<td>25001</td>
</tr>
<tr>
<td>+Projectile Cannon Lvl 4</td>
<td>25501</td>
</tr>
<tr>
<td>++Ik-Thorne Accoustic Jammer</td>
<td>25501</td>
</tr>
<tr>
<td>+Alskant Pulse-Fist Missile</td>
<td>26751</td>
</tr>
<tr>
<td>++Projectile Cannon Lvl 3</td>
<td>27938</td>
</tr>
<tr>
<td>+Large Laser</td>
<td>29501</td>
</tr>
<tr>
<td>+Nijarin Ion Disrupter</td>
<td>29501</td>
</tr>
<tr>
<td>++Laser</td>
<td>29626</td>
</tr>
<tr>
<td>++Anti-Ship Missile (Guided)</td>
<td>31501</td>
</tr>
<tr>
<td>++WQ Human Flechette Cannon</td>
<td>33376</td>
</tr>
<tr>
<td>++Advanced Shield Disruptor</td>
<td>33751</td>
</tr>
<tr>
<td>++Alskant Anti-Shield System</td>
<td>34501</td>
</tr>
<tr>
<td>++Salvene Frag Missile</td>
<td>34876</td>
</tr>
<tr>
<td>++Ik-Thorne Cluster Missile</td>
<td>35251</td>
</tr>
<tr>
<td>++Torpedo Launcher</td>
<td>35251</td>
</tr>
<tr>
<td>++Human Space Shotgun</td>
<td>35438</td>
</tr>
<tr>
<td>++Creonti Particle Cannon</td>
<td>37126</td>
</tr>
<tr>
<td>++Thevian Flux Missile</td>
<td>37313</td>
</tr>
<tr>
<td>++Salvene Flux Resonator</td>
<td>37501</td>
</tr>
<tr>
<td>+Pulse Laser</td>
<td>38001</td>
</tr>
<tr>
<td>++Projectile Cannon Lvl 4</td>
<td>38251</td>
</tr>
<tr>
<td>+Human Multi-Phase Laser</td>
<td>39001</td>
</tr>
<tr>
<td>+WQ Human Multi-Phase Laser</td>
<td>39751</td>
</tr>
<tr>
<td>+Ik-Thorne Burst Laser System</td>
<td>40001</td>
</tr>
<tr>
<td>++Alskant Pulse-Fist Missile</td>
<td>40126</td>
</tr>
<tr>
<td>+Thevian Assault Laser</td>
<td>41376</td>
</tr>
<tr>
<td>+Alskant Space Flechette</td>
<td>42001</td>
</tr>
<tr>
<td>+Creonti Mole Missile</td>
<td>43251</td>
</tr>
<tr>
<td>+Creonti Shield Sucker</td>
<td>43251</td>
</tr>
<tr>
<td>++Large Laser</td>
<td>44251</td>
</tr>
<tr>
<td>++Nijarin Ion Disrupter</td>
<td>44251</td>
</tr>
<tr>
<td>+Salvene Chain Laser</td>
<td>45626</td>
</tr>
<tr>
<td>+Photon Torpedo</td>
<td>48501</td>
</tr>
<tr>
<td>+Nijarin Ion Phaser Beam</td>
<td>50001</td>
</tr>
<tr>
<td>+Insanely Large Laser</td>
<td>50501</td>
</tr>
<tr>
<td>+Human Photon Torpedo</td>
<td>51251</td>
</tr>
<tr>
<td>+Salvene EM Flux Cannon</td>
<td>52001</td>
</tr>
<tr>
<td>+Large Pulse Laser</td>
<td>56876</td>
</tr>
<tr>
<td>++Pulse Laser</td>
<td>57001</td>
</tr>
<tr>
<td>++Human Multi-Phase Laser</td>
<td>58501</td>
</tr>
<tr>
<td>++WQ Human Multi-Phase Laser</td>
<td>59626</td>
</tr>
<tr>
<td>++Ik-Thorne Burst Laser System</td>
<td>60001</td>
</tr>
<tr>
<td>++Thevian Assault Laser</td>
<td>62063</td>
</tr>
<tr>
<td>++Alskant Space Flechette</td>
<td>63001</td>
</tr>
<tr>
<td>++Creonti Mole Missile</td>
<td>64876</td>
</tr>
<tr>
<td>++Creonti Shield Sucker</td>
<td>64876</td>
</tr>
<tr>
<td>++Salvene Chain Laser</td>
<td>68438</td>
</tr>
<tr>
<td>++Photon Torpedo</td>
<td>72751</td>
</tr>
<tr>
<td>++Nijarin Ion Phaser Beam</td>
<td>75001</td>
</tr>
<tr>
<td>++Insanely Large Laser</td>
<td>75751</td>
</tr>
<tr>
<td>++Human Photon Torpedo</td>
<td>76876</td>
</tr>
<tr>
<td>++Salvene EM Flux Cannon</td>
<td>78001</td>
</tr>
<tr>
<td>+Alskant Focused Laser</td>
<td>83001</td>
</tr>
<tr>
<td>+WQ Human Shield Vaporizer</td>
<td>83751</td>
</tr>
<tr>
<td>+Human Harmonic Disruptor</td>
<td>84001</td>
</tr>
<tr>
<td>++Large Pulse Laser</td>
<td>85313</td>
</tr>
<tr>
<td>+Big Momma Torpedo Launcher</td>
<td>88501</td>
</tr>
<tr>
<td>+Little Junior Torpedo</td>
<td>92751</td>
</tr>
<tr>
<td>+Thevian Shield Disperser</td>
<td>105001</td>
</tr>
<tr>
<td>+Creonti "Big Daddy"</td>
<td>108001</td>
</tr>
<tr>
<td>+Huge Pulse Laser</td>
<td>109876</td>
</tr>
<tr>
<td>+Nijarin Claymore Missile</td>
<td>110001</td>
</tr>
<tr>
<td>++Alskant Focused Laser</td>
<td>124501</td>
</tr>
<tr>
<td>++WQ Human Shield Vaporizer</td>
<td>125626</td>
</tr>
<tr>
<td>++Human Harmonic Disruptor</td>
<td>126001</td>
</tr>
<tr>
<td>++Big Momma Torpedo Launcher</td>
<td>132751</td>
</tr>
<tr>
<td>++Little Junior Torpedo</td>
<td>139126</td>
</tr>
<tr>
<td>++Thevian Shield Disperser</td>
<td>157501</td>
</tr>
<tr>
<td>++Creonti "Big Daddy"</td>
<td>162001</td>
</tr>
<tr>
<td>++Huge Pulse Laser</td>
<td>164813</td>
</tr>
<tr>
<td>++Nijarin Claymore Missile</td>
<td>165001</td>
</tr>
<tr>
<td>+Holy Hand Grenade</td>
<td>170176</td>
</tr>
<tr>
<td>+Planetary Pulse Laser</td>
<td>172751</td>
</tr>
<tr>
<td>+Nuke</td>
<td>176251</td>
</tr>
<tr>
<td>++Holy Hand Grenade</td>
<td>255263</td>
</tr>
<tr>
<td>++Planetary Pulse Laser</td>
<td>259126</td>
</tr>
<tr>
<td>++Nuke</td>
<td>264376</td>
</tr>
</tbody>
</table>
</figure>