Plan
Initial Idea
Comment in #209:
for importing, all SceneDescriptions will need to be multi file objects
basically every format will have attached files:
.mtl
.usd[acz]
.bin
- textures
we already have a system for mounting and unmounting files for:
BspClasses
ExternalLumpManager
ArchiveClasses
DiscClasses
might as well move that into a base class to reduce duplicate code.
Plan
.from_archive.from_file.mount_file.unmount_fileInitial Idea
Comment in #209: