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index.js
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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
// Wait for the deviceready event before using any of Cordova's device APIs.
// See https://cordova.apache.org/docs/en/latest/cordova/events/events.html#deviceready
document.addEventListener('deviceready', onDeviceReady, false);
function updateStatus(aStatus) {
document.getElementById('status').innerText = aStatus;
}
function printIntent(aIntent) {
let intentExtras = aIntent.extras;
if (intentExtras == null)
intentExtras = "No extras in intent";
updateStatus('Action: ' + JSON.stringify(aIntent.action) +
'\nData: ' + JSON.stringify(aIntent.data) +
'\nExtras: ' + JSON.stringify(intentExtras));
}
function onDeviceReady() {
// Cordova is now initialized. Have fun!
console.log('Running cordova-' + cordova.platformId + '@' + cordova.version);
window.plugins.intentShim.onIntent(intent => printIntent(intent));
window.plugins.intentShim.getIntent(intent => printIntent(intent),
() => updateStatus('Error getting launch intent'));
document.getElementById('deviceready').classList.add('ready');
}