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Big Endian smw compiles but corrupt graphics and closes #47

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@Link4Electronics

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@Link4Electronics

Describe your bug here. And how to reproduce it.

Similar to the report on zelda3 snesrev/zelda3#291,
I got this screen that looks like a semaphore with a blinking icon on the right top corner, and then crashes
image

smw_assets.dat big endian and little endian generated different CRC checksums.

What is your build target?

Linux

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