@@ -7,10 +7,10 @@ local AL = AtlasLoot.Locales
77local IMAGE_PATH = ALPrivate .IMAGE_PATH
88local ACTIVE_PHASE_LIST = {
99 [0 ] = 99 , -- dummy
10- [AtlasLoot .CLASSIC_VERSION_NUM ] = 6 , -- classic
11- [AtlasLoot .BC_VERSION_NUM ] = 5 , -- bc
12- [AtlasLoot .WRATH_VERSION_NUM ] = 5 , -- wrath
13- [AtlasLoot .CATA_VERSION_NUM ] = 3 , -- cata
10+ -- [AtlasLoot.CLASSIC_VERSION_NUM] = 6, -- classic
11+ -- [AtlasLoot.BC_VERSION_NUM] = 5, -- bc
12+ -- [AtlasLoot.WRATH_VERSION_NUM] = 5, -- wrath
13+ [AtlasLoot .CATA_VERSION_NUM ] = 4 , -- cata
1414}
1515local ACTIVE_PHASE = ACTIVE_PHASE_LIST [AtlasLoot :GetGameVersion ()] or ACTIVE_PHASE_LIST [1 ]
1616
@@ -19,6 +19,7 @@ local PHASE_ITEMS = {}
1919
2020if AtlasLoot :GameVersion_EQ (AtlasLoot .CATA_VERSION_NUM ) then
2121 PHASE_ITEMS = {
22+ --[[ Comment out, no need to load these going into MoP+
2223 [78782] = 4,[78831] = 4,[78754] = 4,[78765] = 4,[78802] = 4,
2324 [76976] = 4,[76978] = 4,[76974] = 4,[76975] = 4,[76977] = 4,
2425 [78687] = 4,[78736] = 4,[78659] = 4,[78670] = 4,[78707] = 4,
@@ -558,6 +559,7 @@ if AtlasLoot:GameVersion_EQ(AtlasLoot.CATA_VERSION_NUM) then
558559 [71914] = 4,
559560 [71924] = 4,
560561 [71892] = 4,
562+ --]]
561563 }
562564end
563565
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