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Name of Project: Castlevania

Author : Trần Ngọc Sơn

API: DirectX 9. Language: C++. IDE: Visual studio.

Game have three main part:

Process Input: All event from input can be process .

Update: Update all Object (Simon,Weapon ,Hiden Object, Enemy, Item,...) - position, collision, state.

Render: Visualize graphic to screen.

This project has 6 scene, and use scene reload mechanism.

All the textures in game : texture_full

Ingame : 107793558_199475111468062_4857316798085876286_n