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Добавить Бахус (#263)
* Bacchus * Update * Meta * Meta
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Resources/Locale/ru-RU/_corvaxnext/flavors/flavors.ftl

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@@ -2,3 +2,4 @@ flavor-complex-bear = как медведь, карты и что-то про ф
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flavor-complex-sumer = как лето
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flavor-complex-holidais = как новый год
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flavor-base-snow = как снег
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flavor-complex-wall-of-bricks = как стена кирпичей
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reagent-name-bacchus-blessing = Благословение Бахуса
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reagent-desc-bacchus-blessing = Вас предупредили.
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reagent-physical-desc-blessing = благословительное
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ent-DrinkBacchusBlessingGlass = { ent-DrinkGlass }
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.suffix = Благословение Бахуса
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.desc = Вас предупредили.
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- type: entity
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parent: DrinkGlass
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id: DrinkBacchusBlessingGlass
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suffix: bacchus' blessing
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components:
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- type: SolutionContainerManager
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solutions:
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drink:
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maxVol: 30
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reagents:
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- ReagentId: BacchusBlessing
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Quantity: 30
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- type: Icon
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sprite: _CorvaxNext/Objects/Consumable/Drinks/bacchusblessingglass.rsi
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state: icon

Resources/Prototypes/_CorvaxNext/Flavors/flavors.yml

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- type: flavor
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id: snow
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description: flavor-base-snow
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- type: flavor
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id: wallOfBricks
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flavorType: Complex
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description: flavor-complex-wall-of-bricks
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- type: reagent
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id: BacchusBlessing
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name: reagent-name-bacchus-blessing
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parent: BaseAlcohol
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desc: reagent-desc-bacchus-blessing
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physicalDesc: reagent-physical-desc-blessing
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flavor: wallOfBricks
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color: "#f6e9a6"
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metamorphicSprite:
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sprite: _CorvaxNext/Objects/Consumable/Drinks/bacchusblessingglass.rsi
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state: icon
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metabolisms:
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Drink:
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effects:
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- !type:SatiateThirst
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factor: 2
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- !type:AdjustReagent
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reagent: Ethanol
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amount: 3
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- type: reaction
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id: BacchusBlessing
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reactants:
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Hooch:
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amount: 1
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Absinthe:
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amount: 1
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ManlyDorf:
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amount: 1
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SyndicateBomb:
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amount: 1
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products:
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BacchusBlessing: 4
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from https://github.com/ss220-space/Paradise",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon",
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"delays": [ [ 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2, 0.2 ] ]
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}
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]
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}

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