Idea:
Highlight 1 alpha pixels on sprites so that we can tell if holes/outlines are done. See image for a (fake) example.
Possible implementation:
for color in dmi.pallete:
if color.alpha == 1:
color.alpha = 255
color = "#ff00ff" // magenta
Downsides / Alternatives:
Some app users may not want this because they dum.
Perhaps make it opt-in using a config file, similar to SpacemanDMM (maybe in .github?):
IconDiffBot.toml:
[alpha_highlight]
enabled = true
color = "#ff00ff"
Example Images (there's not actually a 1 alpha outline but you get the point):

