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mod.rs
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use std::ops::Deref;
use crate::backend::{BackendDevice, BackendStorage};
use crate::op::{BinaryOpT, CmpOp, ReduceOp, UnaryOpT};
use crate::{DType, Error, IntDType, Layout, Result, Shape, WithDType};
use float8::F8E4M3;
use half::{bf16, f16};
use rayon::prelude::*;
mod utils;
pub use utils::{
binary_map, binary_map_vec, unary_map, unary_map_vec, Map1, Map1Any, Map2, Map2Alpha, Map2U8,
Map3,
};
const USE_IM2COL_CONV1D: bool = true;
const USE_COL2IM_CONV1D_TR: bool = true;
const USE_IM2COL_CONV2D: bool = true;
// TODO: Maybe we should not implement [Clone] here and instead have an explicit allocator +
// intercept the oom errors to avoid panicking and provide a proper error.
#[derive(Debug, Clone)]
pub enum CpuStorage {
U8(Vec<u8>),
U32(Vec<u32>),
I16(Vec<i16>),
I32(Vec<i32>),
I64(Vec<i64>),
BF16(Vec<bf16>),
F16(Vec<f16>),
F32(Vec<f32>),
F64(Vec<f64>),
F8E4M3(Vec<F8E4M3>),
}
#[derive(Debug, Clone)]
pub enum CpuStorageRef<'a> {
U8(&'a [u8]),
U32(&'a [u32]),
I16(&'a [i16]),
I32(&'a [i32]),
I64(&'a [i64]),
BF16(&'a [bf16]),
F16(&'a [f16]),
F32(&'a [f32]),
F64(&'a [f64]),
F8E4M3(&'a [F8E4M3]),
}
#[derive(Debug, Clone)]
pub struct CpuDevice;
struct Cmp(CmpOp);
impl Map2U8 for Cmp {
const OP: &'static str = "cmp";
#[inline(always)]
fn f<T: WithDType>(
&self,
lhs: &[T],
lhs_l: &Layout,
rhs: &[T],
rhs_l: &Layout,
) -> Result<Vec<u8>> {
let dst = match self.0 {
CmpOp::Eq => binary_map(lhs_l, rhs_l, lhs, rhs, |x, y| u8::from(x == y)),
CmpOp::Ne => binary_map(lhs_l, rhs_l, lhs, rhs, |x, y| u8::from(x != y)),
CmpOp::Lt => binary_map(lhs_l, rhs_l, lhs, rhs, |x, y| u8::from(x < y)),
CmpOp::Le => binary_map(lhs_l, rhs_l, lhs, rhs, |x, y| u8::from(x <= y)),
CmpOp::Gt => binary_map(lhs_l, rhs_l, lhs, rhs, |x, y| u8::from(x > y)),
CmpOp::Ge => binary_map(lhs_l, rhs_l, lhs, rhs, |x, y| u8::from(x >= y)),
};
Ok(dst)
}
}
struct WCond<'a, T: IntDType>(&'a [T], &'a Layout);
impl<I: IntDType> Map2 for WCond<'_, I> {
const OP: &'static str = "where";
#[inline(always)]
fn f<T: WithDType>(&self, t: &[T], t_l: &Layout, f: &[T], f_l: &Layout) -> Result<Vec<T>> {
let vs = match (
self.1.contiguous_offsets(),
t_l.contiguous_offsets(),
f_l.contiguous_offsets(),
) {
(Some((o1, o2)), Some((o_t1, o_t2)), Some((o_f1, o_f2))) => {
let pred = &self.0[o1..o2];
let t = &t[o_t1..o_t2];
let f = &f[o_f1..o_f2];
pred.iter()
.zip(t.iter().zip(f.iter()))
.map(|(p, (&t, &f))| if p.is_true() { t } else { f })
.collect::<Vec<_>>()
}
_ => self
.1
.strided_index()
.zip(t_l.strided_index().zip(f_l.strided_index()))
.map(|(i_p, (i_t, i_f))| {
if self.0[i_p].is_true() {
t[i_t]
} else {
f[i_f]
}
})
.collect::<Vec<_>>(),
};
Ok(vs)
}
}
struct ReduceIndex {
reduce_dim_index: usize,
use_min: bool,
return_index: bool,
}
impl ReduceIndex {
// The value gets replaced if f(s[current_acc], s[i]) returns true.
#[inline(always)]
fn fold_impl<T, U, F, G>(&self, src: &[T], src_l: &Layout, f: F, g: G) -> Result<Vec<U>>
where
T: Clone + Copy,
U: Clone + Copy,
F: Fn(T, T) -> bool,
G: Fn(T, usize) -> U,
{
let reduce_dim_size = src_l.dims()[self.reduce_dim_index];
let reduce_dim_stride = src_l.stride()[self.reduce_dim_index];
let dst_len = src_l.shape().elem_count() / reduce_dim_size;
let mut dst: Vec<U> = Vec::with_capacity(dst_len);
let dst_to_set = dst.spare_capacity_mut();
let dst_to_set =
unsafe { std::mem::transmute::<&mut [std::mem::MaybeUninit<U>], &mut [U]>(dst_to_set) };
match src_l.contiguous_offsets() {
Some((o1, o2)) => {
let src = &src[o1..o2];
if reduce_dim_stride == 1 {
for (start_src_i, dst_v) in dst_to_set.iter_mut().enumerate() {
let start_src_i = start_src_i * reduce_dim_size;
let src = &src[start_src_i..start_src_i + reduce_dim_size];
let mut acc = 0;
let mut val = src[0];
for (src_i, &s) in src.iter().enumerate() {
if f(val, s) {
acc = src_i;
val = s
}
}
*dst_v = g(val, acc)
}
} else {
for (start_src_i, dst_v) in dst_to_set.iter_mut().enumerate() {
let (p, q) = (
start_src_i / reduce_dim_stride,
start_src_i % reduce_dim_stride,
);
// start_src_i = p * reduce_dim_stride + q
let start_src_i = p * reduce_dim_stride * reduce_dim_size + q;
let src = &src[start_src_i..];
let mut acc = 0;
let mut val = src[0];
for src_i in 0..reduce_dim_size {
let s = src[src_i * reduce_dim_stride];
if f(val, s) {
acc = src_i;
val = s
}
}
*dst_v = g(val, acc)
}
}
}
None => {
let l = src_l.narrow(self.reduce_dim_index, 0, 1)?;
for (unstr_index, src_index) in l.strided_index().enumerate() {
let src = &src[src_index..];
let mut acc = 0;
let mut val = src[0];
for src_i in 0..reduce_dim_size {
let s = src[src_i * reduce_dim_stride];
if f(val, s) {
acc = src_i;
val = s
}
}
dst_to_set[unstr_index] = g(val, acc)
}
}
}
unsafe { dst.set_len(dst_len) };
Ok(dst)
}
}
impl Map1Any for ReduceIndex {
#[inline(always)]
fn f<T: WithDType, W: Fn(Vec<T>) -> CpuStorage>(
&self,
src: &[T],
src_l: &Layout,
wrap: W,
) -> Result<CpuStorage> {
if src_l.shape().elem_count() == 0 {
Err(Error::EmptyTensor { op: "reduce" }.bt())?
}
let dst = match (self.return_index, self.use_min) {
(false, true) => wrap(self.fold_impl(src, src_l, |x, y| x > y, |v, _i| v)?),
(false, false) => wrap(self.fold_impl(src, src_l, |x, y| x < y, |v, _i| v)?),
(true, true) => {
CpuStorage::U32(self.fold_impl(src, src_l, |x, y| x > y, |_v, i| i as u32)?)
}
(true, false) => {
CpuStorage::U32(self.fold_impl(src, src_l, |x, y| x < y, |_v, i| i as u32)?)
}
};
Ok(dst)
}
}
struct ReduceSum<'a> {
dst_shape: &'a Shape,
reduce_dims: &'a [usize],
reduce_dims_and_stride: Vec<(usize, usize)>,
}
impl ReduceSum<'_> {
#[inline(always)]
fn fold_impl<T>(&self, src: &[T], src_l: &Layout, start_elt: T) -> Result<Vec<T>>
where
T: WithDType,
{
let mut dst = vec![start_elt; self.dst_shape.elem_count()];
match src_l.contiguous_offsets() {
Some((o1, o2)) => {
let src = &src[o1..o2];
// Handle the case where we reduce over the last dimensions separately as it is
// fairly common and easy to optimize. This rely on the layout being contiguous!
// reduce_dims is sorted, check if it is ranging from a to n-1.
let reduce_over_last_dims = self
.reduce_dims
.iter()
.rev()
.enumerate()
.all(|(i, &v)| v == src_l.shape().rank() - 1 - i);
if reduce_over_last_dims {
let reduce_sz = self
.reduce_dims_and_stride
.iter()
.map(|(u, _)| u)
.product::<usize>();
for (dst_i, dst_v) in dst.iter_mut().enumerate() {
let src_i = dst_i * reduce_sz;
unsafe {
T::vec_reduce_sum(
src[src_i..src_i + reduce_sz].as_ptr(),
dst_v,
reduce_sz,
)
};
}
return Ok(dst);
};
for (unstr_index, &src) in src.iter().enumerate() {
let mut dst_index = unstr_index;
// Set the reduce_dims indexes to 0.
for &(dim, stride) in self.reduce_dims_and_stride.iter() {
// The compiler is able to optimize the following in a single divmod op.
let (pre, post) = (dst_index / stride, dst_index % stride);
dst_index = (pre / dim) * stride + post;
}
dst[dst_index] += src;
}
}
None => {
for (unstr_index, src_index) in src_l.strided_index().enumerate() {
let mut dst_index = unstr_index;
// Set the reduce_dims indexes to 0.
for &(dim, stride) in self.reduce_dims_and_stride.iter() {
// The compiler is able to optimize the following in a single divmod op.
let (pre, post) = (dst_index / stride, dst_index % stride);
dst_index = (pre / dim) * stride + post;
}
dst[dst_index] += src[src_index];
}
}
}
Ok(dst)
}
}
impl Map1 for ReduceSum<'_> {
#[inline(always)]
fn f<T: WithDType>(&self, src: &[T], src_l: &Layout) -> Result<Vec<T>> {
self.fold_impl(src, src_l, T::zero())
}
}
struct Affine(f64, f64);
impl Map1 for Affine {
fn f<T: WithDType>(&self, vs: &[T], layout: &Layout) -> Result<Vec<T>> {
let mul = T::from_f64(self.0);
let add = T::from_f64(self.1);
Ok(unary_map(vs, layout, |v| v * mul + add))
}
}
struct AvgPool2D((usize, usize), (usize, usize));
impl Map1 for AvgPool2D {
fn f<T: WithDType>(&self, src: &[T], layout: &Layout) -> Result<Vec<T>> {
// https://pytorch.org/docs/stable/generated/torch.nn.AvgPool2d.html
let (k_h, k_w) = self.0;
let (s_h, s_w) = self.1;
let (b_sz, c, h, w) = layout.shape().dims4()?;
let stride = layout.stride();
let (stride_h, stride_w) = (stride[2], stride[3]);
let h_out = (h - k_h) / s_h + 1;
let w_out = (w - k_w) / s_w + 1;
let src_index = layout.start_offset();
let mut dst = vec![T::zero(); b_sz * c * h_out * w_out];
let scale = 1f64 / (k_h * k_w) as f64;
let scale = T::from_f64(scale);
for b_idx in 0..b_sz {
let dst = &mut dst[b_idx * c * h_out * w_out..];
let src_index = src_index + b_idx * stride[0];
for c_idx in 0..c {
let dst = &mut dst[c_idx * h_out * w_out..];
let src_index = src_index + c_idx * stride[1];
for h_idx in 0..h_out {
for w_idx in 0..w_out {
let mut sum = T::zero();
for m in 0..k_h {
for n in 0..k_w {
let m = s_h * h_idx + m;
let n = s_w * w_idx + n;
sum += src[src_index + m * stride_h + n * stride_w]
}
}
dst[h_idx * w_out + w_idx] = sum * scale;
}
}
}
}
Ok(dst)
}
}
struct MaxPool2D((usize, usize), (usize, usize));
impl Map1 for MaxPool2D {
fn f<T: WithDType>(&self, src: &[T], layout: &Layout) -> Result<Vec<T>> {
// https://pytorch.org/docs/stable/generated/torch.nn.MaxPool2d.html
let (k_h, k_w) = self.0;
let (s_h, s_w) = self.1;
let (b_sz, c, h, w) = layout.shape().dims4()?;
let stride = layout.stride();
let (stride_h, stride_w) = (stride[2], stride[3]);
let h_out = (h - k_h) / s_h + 1;
let w_out = (w - k_w) / s_w + 1;
let src_index = layout.start_offset();
let mut dst = vec![T::zero(); b_sz * c * h_out * w_out];
for b_idx in 0..b_sz {
let dst = &mut dst[b_idx * c * h_out * w_out..];
let src_index = src_index + b_idx * stride[0];
for c_idx in 0..c {
let dst = &mut dst[c_idx * h_out * w_out..];
let src_index = src_index + c_idx * stride[1];
for h_idx in 0..h_out {
for w_idx in 0..w_out {
let mut largest =
src[src_index + s_h * h_idx * stride_h + s_w * w_idx * stride_w];
for m in 0..k_h {
for n in 0..k_w {
let m = s_h * h_idx + m;
let n = s_w * w_idx + n;
if largest < src[src_index + m * stride_h + n * stride_w] {
largest = src[src_index + m * stride_h + n * stride_w]
}
}
}
dst[h_idx * w_out + w_idx] = largest;
}
}
}
}
Ok(dst)
}
}
struct UpsampleNearest1D(usize);
impl Map1 for UpsampleNearest1D {
fn f<T: WithDType>(&self, src: &[T], layout: &Layout) -> Result<Vec<T>> {
// TODO: Specialized implementation for the case 2*sz?
let dst_sz = self.0;
let (b_sz, c, src_sz) = layout.shape().dims3()?;
let stride = layout.stride();
let stride_sz = stride[2];
let src_index = layout.start_offset();
let scale_sz = src_sz as f64 / dst_sz as f64;
let mut dst = vec![T::zero(); b_sz * c * dst_sz];
let src_idxs = (0..dst_sz)
.map(|idx| usize::min(src_sz - 1, (idx as f64 * scale_sz) as usize))
.collect::<Vec<_>>();
for b_idx in 0..b_sz {
let dst = &mut dst[b_idx * c * dst_sz..];
let src_index = src_index + b_idx * stride[0];
for c_idx in 0..c {
let dst = &mut dst[c_idx * dst_sz..];
let src_index = src_index + c_idx * stride[1];
for (idx, src_idx) in src_idxs.iter().enumerate() {
dst[idx] = src[src_index + src_idx * stride_sz]
}
}
}
Ok(dst)
}
}
struct UpsampleNearest2D(usize, usize);
impl Map1 for UpsampleNearest2D {
fn f<T: WithDType>(&self, src: &[T], layout: &Layout) -> Result<Vec<T>> {
// TODO: Specialized implementation for the case 2*h, 2*w?
let (dst_h, dst_w) = (self.0, self.1);
let (b_sz, c, src_h, src_w) = layout.shape().dims4()?;
let stride = layout.stride();
let (stride_h, stride_w) = (stride[2], stride[3]);
let src_index = layout.start_offset();
let scale_h = src_h as f64 / dst_h as f64;
let scale_w = src_w as f64 / dst_w as f64;
let mut dst = vec![T::zero(); b_sz * c * dst_h * dst_w];
let src_h_idxs = (0..dst_h)
.map(|h_idx| usize::min(src_h - 1, (h_idx as f64 * scale_h) as usize))
.collect::<Vec<_>>();
let src_w_idxs = (0..dst_w)
.map(|w_idx| usize::min(src_w - 1, (w_idx as f64 * scale_w) as usize))
.collect::<Vec<_>>();
for b_idx in 0..b_sz {
let dst = &mut dst[b_idx * c * dst_h * dst_w..];
let src_index = src_index + b_idx * stride[0];
for c_idx in 0..c {
let dst = &mut dst[c_idx * dst_h * dst_w..];
let src_index = src_index + c_idx * stride[1];
for (h_idx, src_h_idx) in src_h_idxs.iter().enumerate() {
for (w_idx, src_w_idx) in src_w_idxs.iter().enumerate() {
let src_index = src_index + src_h_idx * stride_h + src_w_idx * stride_w;
dst[h_idx * dst_w + w_idx] = src[src_index]
}
}
}
}
Ok(dst)
}
}
struct Gather<'a, I: IntDType> {
ids: &'a [I],
ids_l: &'a Layout,
dim: usize,
}
impl<I: IntDType> Map1 for Gather<'_, I> {
fn f<T: WithDType>(&self, src: &[T], src_l: &Layout) -> Result<Vec<T>> {
let ids = match self.ids_l.contiguous_offsets() {
Some((a, b)) => &self.ids[a..b],
None => Err(Error::RequiresContiguous { op: "gather" }.bt())?,
};
let src = match src_l.contiguous_offsets() {
Some((a, b)) => &src[a..b],
None => Err(Error::RequiresContiguous { op: "gather" }.bt())?,
};
let dim = self.dim;
let ids_dims = self.ids_l.dims();
let src_dims = src_l.dims();
let dst_len: usize = ids_dims.iter().product();
let dst_left_len: usize = ids_dims[..dim].iter().product();
let dst_dim_len = ids_dims[dim];
let dst_right_len: usize = ids_dims[dim + 1..].iter().product();
let src_dim_len = src_dims[dim];
let src_right_len: usize = src_dims[dim + 1..].iter().product();
let mut dst = vec![T::zero(); dst_len];
for left_i in 0..dst_left_len {
let start_src_idx = left_i * src_right_len * src_dim_len;
let start_dst_idx = left_i * dst_right_len * dst_dim_len;
for i in 0..dst_dim_len {
let start_dst_idx = start_dst_idx + i * dst_right_len;
for right_i in 0..dst_right_len {
let dst_idx = start_dst_idx + right_i;
let index = ids[dst_idx].as_usize();
if index >= src_dim_len {
Err(Error::InvalidIndex {
index,
size: src_dim_len,
op: "gather",
}
.bt())?
}
let src_idx = start_src_idx + index * src_right_len + right_i;
dst[dst_idx] = src[src_idx]
}
}
}
Ok(dst)
}
}
struct IndexSelect<'a, T: IntDType> {
ids: &'a [T],
ids_l: &'a Layout,
dim: usize,
}
impl<I: IntDType> Map1 for IndexSelect<'_, I> {
fn f<T: WithDType>(&self, src: &[T], layout: &Layout) -> Result<Vec<T>> {
let src = match layout.contiguous_offsets() {
Some((a, b)) => &src[a..b],
None => Err(Error::RequiresContiguous { op: "index-select" }.bt())?,
};
let dim = self.dim;
let n_ids = match self.ids_l.dims() {
[n_ids] => *n_ids,
d => Err(Error::UnexpectedNumberOfDims {
expected: 1,
got: d.len(),
shape: self.ids_l.shape().clone(),
}
.bt())?,
};
let stride_ids = self.ids_l.stride()[0];
let mut dst_dims = layout.dims().to_vec();
let src_dim = dst_dims[dim];
dst_dims[dim] = n_ids;
let dst_len: usize = dst_dims.iter().product();
let left_len: usize = dst_dims[..dim].iter().product();
let right_len: usize = dst_dims[dim + 1..].iter().product();
let mut dst = vec![T::zero(); dst_len];
for left_i in 0..left_len {
let start_src_idx = left_i * right_len * src_dim;
let start_dst_idx = left_i * right_len * n_ids;
for i in 0..n_ids {
let index = self.ids[self.ids_l.start_offset() + stride_ids * i].as_usize();
if index >= src_dim {
Err(Error::InvalidIndex {
index,
size: src_dim,
op: "index-select",
}
.bt())?
}
let start_src_idx = start_src_idx + index * right_len;
let start_dst_idx = start_dst_idx + i * right_len;
dst[start_dst_idx..start_dst_idx + right_len]
.copy_from_slice(&src[start_src_idx..start_src_idx + right_len])
}
}
Ok(dst)
}
}
struct ScatterAdd<'a, I: IntDType> {
ids: &'a [I],
ids_l: &'a Layout,
dim: usize,
}
impl<I: IntDType> Map2 for ScatterAdd<'_, I> {
const OP: &'static str = "scatter-add";
fn f<T: WithDType>(&self, v1: &[T], l1: &Layout, src: &[T], src_l: &Layout) -> Result<Vec<T>> {
let dst_len = l1.shape().elem_count();
let mut dst = vec![T::zero(); dst_len];
copy_strided_src_(v1, &mut dst, 0, l1);
let src = match src_l.contiguous_offsets() {
None => Err(Error::RequiresContiguous { op: "scatter-add" }.bt())?,
Some((o1, o2)) => &src[o1..o2],
};
let dim = self.dim;
let ids_dims = self.ids_l.dims();
let dst_dims = l1.dims();
let dst_dim_len = dst_dims[dim];
let dst_right_len: usize = dst_dims[dim + 1..].iter().product();
let ids_left_len: usize = ids_dims[..dim].iter().product();
let ids_dim_len = ids_dims[dim];
let ids_right_len: usize = ids_dims[dim + 1..].iter().product();
let ids = match self.ids_l.contiguous_offsets() {
Some((a, b)) => &self.ids[a..b],
None => Err(Error::RequiresContiguous { op: "gather" }.bt())?,
};
for left_i in 0..ids_left_len {
let start_ids_idx = left_i * ids_right_len * ids_dim_len;
let start_dst_idx = left_i * dst_right_len * dst_dim_len;
for i in 0..ids_dim_len {
let start_ids_idx = start_ids_idx + i * ids_right_len;
for right_i in 0..dst_right_len {
let ids_idx = start_ids_idx + right_i;
let index = ids[ids_idx].as_usize();
if index >= dst_dim_len {
Err(Error::InvalidIndex {
index,
size: dst_dim_len,
op: "gather",
}
.bt())?
}
let dst_idx = start_dst_idx + index * dst_right_len + right_i;
dst[dst_idx] += src[ids_idx]
}
}
}
Ok(dst)
}
}
struct IndexAdd<'a, I: IntDType> {
ids: &'a [I],
dim: usize,
}
impl<I: IntDType> Map2 for IndexAdd<'_, I> {
const OP: &'static str = "index-add";
// https://pytorch.org/docs/stable/generated/torch.Tensor.index_add_.html#torch.Tensor.index_add_
// v1, l1 -> self
fn f<T: WithDType>(&self, v1: &[T], l1: &Layout, src: &[T], src_l: &Layout) -> Result<Vec<T>> {
let dst_len = l1.shape().elem_count();
let mut dst = vec![T::zero(); dst_len];
copy_strided_src_(v1, &mut dst, 0, l1);
let src = match src_l.contiguous_offsets() {
None => Err(Error::RequiresContiguous { op: "index-add" }.bt())?,
Some((o1, o2)) => &src[o1..o2],
};
let dim = self.dim;
let max_idx = l1.dims()[dim];
let pre_dim = src_l.dims()[..dim].iter().product::<usize>();
let src_dim_sz = src_l.dims()[dim];
let post_dim = src_l.dims()[dim + 1..].iter().product::<usize>();
if dim == 0 {
for (src_idx, dst_idx) in self.ids.iter().enumerate() {
let dst_idx = dst_idx.as_usize();
if dst_idx >= max_idx {
Err(Error::InvalidIndex {
index: dst_idx,
op: "index-add",
size: max_idx,
})?
}
let src_idx = src_idx * post_dim;
let dst_idx = dst_idx * post_dim;
let src = &src[src_idx..src_idx + post_dim];
let dst = &mut dst[dst_idx..dst_idx + post_dim];
for (d, &s) in dst.iter_mut().zip(src.iter()) {
*d += s
}
}
} else {
for (src_idx, dst_idx) in self.ids.iter().enumerate() {
let dst_idx = dst_idx.as_usize();
if dst_idx >= max_idx {
Err(Error::InvalidIndex {
index: dst_idx,
op: "index-add",
size: max_idx,
})?
}
for pre_i in 0..pre_dim {
let pre_src_i = (pre_i * src_dim_sz + src_idx) * post_dim;
let pre_dst_i = (pre_i * max_idx + dst_idx) * post_dim;
let src = &src[pre_src_i..pre_src_i + post_dim];
let dst = &mut dst[pre_dst_i..pre_dst_i + post_dim];
for (d, &s) in dst.iter_mut().zip(src.iter()) {
*d += s
}
}
}
}
Ok(dst)
}
}
#[allow(clippy::too_many_arguments)]
fn copy2d_<T: Copy>(
src: &[T],
dst: &mut [T],
d1: usize,
d2: usize,
src_stride1: usize,
dst_stride1: usize,
src_offset: usize,
dst_offset: usize,
) {
for i1 in 0..d1 {
let dst_idx = i1 * dst_stride1 + dst_offset;
let src_idx = i1 * src_stride1 + src_offset;
let dst = &mut dst[dst_idx..dst_idx + d2];
let src = &src[src_idx..src_idx + d2];
dst.copy_from_slice(src)
}
}
fn copy_strided_src_<T: Copy>(src: &[T], dst: &mut [T], dst_offset: usize, src_l: &Layout) {
match src_l.strided_blocks() {
crate::StridedBlocks::SingleBlock { start_offset, len } => {
let to_copy = (dst.len() - dst_offset).min(len);
dst[dst_offset..dst_offset + to_copy]
.copy_from_slice(&src[start_offset..start_offset + to_copy])
}
crate::StridedBlocks::MultipleBlocks {
block_start_index,
block_len: 1,
} => {
for (dst_index, src_index) in block_start_index.enumerate() {
let dst_index = dst_index + dst_offset;
if dst_index >= dst.len() {
break;
}
dst[dst_index] = src[src_index]
}
}
crate::StridedBlocks::MultipleBlocks {
block_start_index,
block_len,
} => {
let mut dst_index = dst_offset;
for src_index in block_start_index {
let next_dst_index = dst_index + block_len;
if dst_index >= dst.len() {
break;
}
let to_copy = usize::min(block_len, dst.len() - dst_index);
dst[dst_index..dst_index + to_copy]
.copy_from_slice(&src[src_index..src_index + to_copy]);
dst_index = next_dst_index
}
}
}
}
struct Conv1D<'a>(&'a crate::conv::ParamsConv1D);
impl Map2 for Conv1D<'_> {
const OP: &'static str = "conv1d";
fn f<T: WithDType>(&self, inp: &[T], inp_l: &Layout, k: &[T], k_l: &Layout) -> Result<Vec<T>> {
let p = self.0;
let inp = &inp[inp_l.start_offset()..];
let k = &k[k_l.start_offset()..];
let (inp_s0, inp_s1, inp_s2) = crate::shape::dims3(inp_l.stride())?;
let (k_s0, k_s1, k_s2) = crate::shape::dims3(k_l.stride())?;
let l_out = p.l_out();
let dst_elems = p.c_out * l_out * p.b_size;
// The output shape is [b_size, c_out, l_out]
let dst = vec![T::zero(); dst_elems];
// TODO: Avoid making this copy if `inp` already has the appropriate layout.
let mut inp_cont = vec![T::zero(); p.b_size * p.c_in * p.l_in];
for b_idx in 0..p.b_size {
for src_l in 0..p.l_in {
for src_c_idx in 0..p.c_in {
let inp_idx = b_idx * inp_s0 + src_c_idx * inp_s1 + src_l * inp_s2;
inp_cont[b_idx * p.l_in * p.c_in + src_l * p.c_in + src_c_idx] = inp[inp_idx]
}
}
}
for offset in 0..p.k_size {
(0..p.c_out).into_par_iter().for_each(|dst_c_idx| {
let dst_idx = dst_c_idx * l_out;
let k_cont = (0..p.c_in)
.map(|c_in_idx| k[dst_c_idx * k_s0 + c_in_idx * k_s1 + offset * k_s2])
.collect::<Vec<_>>();
for b_idx in 0..p.b_size {
let dst_idx = dst_idx + b_idx * p.c_out * l_out;
for dst_l in 0..l_out {
let dst_idx = dst_idx + dst_l;
let src_l = p.stride * dst_l + offset * p.dilation;
if src_l < p.padding || src_l >= p.padding + p.l_in {
continue;
}
let src_l = src_l - p.padding;
let inp_cont = &inp_cont[b_idx * p.l_in * p.c_in + src_l * p.c_in..];
assert!(inp_cont.len() >= p.c_in);
assert!(k_cont.len() >= p.c_in);
let mut d = T::zero();
unsafe { T::vec_dot(inp_cont.as_ptr(), k_cont.as_ptr(), &mut d, p.c_in) }
let dst_p = dst.as_ptr();
// Safety: dst_idx are uniques per dst_c_idx which is used to parallelise
// the different tasks so no two threads can try to write at the same
// location.
unsafe {
let ptr = dst_p.add(dst_idx) as *mut T;
*ptr += d
}
}
}
})
}
Ok(dst)
}
}
struct Im2Col1D {
l_k: usize,
stride: usize,
dilation: usize,
padding: usize,
}
impl Im2Col1D {
fn l_out(&self, l: usize) -> usize {
(l + 2 * self.padding - self.dilation * (self.l_k - 1) - 1) / self.stride + 1
}
}
impl Map1 for Im2Col1D {
fn f<T: WithDType>(&self, vs: &[T], layout: &Layout) -> Result<Vec<T>> {
let &Self {
l_k,
stride,
dilation,
padding,
} = self;
let (b, c, l) = layout.shape().dims3()?;
let l_out = self.l_out(l);
let src = &vs[layout.start_offset()..];
let mut dst = vec![T::zero(); b * l_out * c * l_k];
let (src_s0, src_s1, src_s2) = {
let s = layout.stride();
(s[0], s[1], s[2])
};
// TODO: provide specialized kernels for the common use cases.
// - l_k = 1
// - padding = 0
// - stride = 1
// - dilation = 1
for b_idx in 0..b {
let src_idx = b_idx * src_s0;
let dst_idx = b_idx * l_out * c * l_k;
for l_idx in 0..l_out {
let dst_idx = dst_idx + l_idx * c * l_k;
for c_idx in 0..c {
let dst_idx = dst_idx + c_idx * l_k;
let src_idx = c_idx * src_s1 + src_idx;
for l_k_idx in 0..l_k {
let src_l = l_idx * stride + l_k_idx * dilation;
if padding != 0 && (src_l < padding || src_l >= l + padding) {
continue;
}
let src_l = src_l - padding;
let src_idx = src_idx + src_l * src_s2;
let dst_idx = dst_idx + l_k_idx;
dst[dst_idx] = src[src_idx]
}
}
}
}
Ok(dst)
}
}
struct Im2Col {
h_k: usize,
w_k: usize,
stride: usize,
dilation: usize,
padding: usize,
}
impl Im2Col {
fn hw_out(&self, h: usize, w: usize) -> (usize, usize) {
let h_out = (h + 2 * self.padding - self.dilation * (self.h_k - 1) - 1) / self.stride + 1;
let w_out = (w + 2 * self.padding - self.dilation * (self.w_k - 1) - 1) / self.stride + 1;
(h_out, w_out)
}
}
impl Map1 for Im2Col {
fn f<T: WithDType>(&self, vs: &[T], layout: &Layout) -> Result<Vec<T>> {
let &Self {
h_k,
w_k,
stride,
dilation,
padding,
} = self;
let (b, c, h, w) = layout.shape().dims4()?;
let (h_out, w_out) = self.hw_out(h, w);
let src = &vs[layout.start_offset()..];
let mut dst = vec![T::zero(); b * h_out * w_out * c * h_k * w_k];
let (src_s0, src_s1, src_s2, src_s3) = {
let s = layout.stride();
(s[0], s[1], s[2], s[3])
};
// TODO: provide specialized kernels for the common use cases.
// - h_k = w_k = 1
// - padding = 0
// - stride = 1
// - dilation = 1
for b_idx in 0..b {
let src_idx = b_idx * src_s0;
let dst_idx = b_idx * h_out * w_out * c * h_k * w_k;
for h_idx in 0..h_out {
let dst_idx = dst_idx + h_idx * w_out * c * h_k * w_k;
for w_idx in 0..w_out {
let dst_idx = dst_idx + w_idx * c * h_k * w_k;
for c_idx in 0..c {
let dst_idx = dst_idx + c_idx * h_k * w_k;
let src_idx = c_idx * src_s1 + src_idx;
for h_k_idx in 0..h_k {
let src_h = h_idx * stride + h_k_idx * dilation;
if padding != 0 && (src_h < padding || src_h >= h + padding) {
continue;
}
let src_h = src_h - padding;
let src_idx = src_idx + src_h * src_s2;
let dst_idx = dst_idx + h_k_idx * w_k;
for w_k_idx in 0..w_k {
let src_w = w_idx * stride + w_k_idx * dilation;
if padding != 0 && (src_w < padding || src_w >= w + padding) {
continue;
}
let src_w = src_w - padding;
let src_idx = src_idx + src_w * src_s3;
let dst_idx = dst_idx + w_k_idx;
dst[dst_idx] = src[src_idx]
}
}
}
}
}
}
Ok(dst)
}
}
struct Col2Im1D {
stride: usize,
}
impl Map1 for Col2Im1D {
fn f<T: WithDType>(&self, col: &[T], l: &Layout) -> Result<Vec<T>> {
let (b_size, l_in, c_out, k_size) = l.shape().dims4()?;
let stride = self.stride;
let l_out = (l_in - 1) * stride + k_size;
let mut im = vec![T::zero(); b_size * c_out * l_out];
let (dst_s0, dst_s1) = (c_out * l_out, l_out);
let (src_s0, src_s1, src_s2) = (c_out * k_size * l_in, c_out * k_size, k_size);
for l_in_i in 0..l_in {
for k_i in 0..k_size {
let l_out_i = l_in_i * stride + k_i;
for b_i in 0..b_size {
for c_i in 0..c_out {
let dst_idx = b_i * dst_s0 + c_i * dst_s1 + l_out_i;
let src_idx = b_i * src_s0 + l_in_i * src_s1 + c_i * src_s2 + k_i;
im[dst_idx] += col[src_idx]
}
}
}
}
Ok(im)
}
}
struct ConvTranspose1D<'a>(&'a crate::conv::ParamsConvTranspose1D);
impl Map2 for ConvTranspose1D<'_> {
const OP: &'static str = "conv_transpose1d";
fn f<T: WithDType>(&self, inp: &[T], inp_l: &Layout, k: &[T], k_l: &Layout) -> Result<Vec<T>> {
let p = self.0;
let inp = &inp[inp_l.start_offset()..];
let k = &k[k_l.start_offset()..];
let (inp_s0, inp_s1, inp_s2) = crate::shape::dims3(inp_l.stride())?;
let (k_s0, k_s1, k_s2) = crate::shape::dims3(k_l.stride())?;
let l_out = p.l_out();
// Output shape: [b_size, c_out, l_out].
let dst_elems = p.c_out * l_out * p.b_size;
let dst = vec![T::zero(); dst_elems];
let dst_s0 = p.c_out * l_out;
let dst_s1 = l_out;
let dst_s2 = 1;
// TODO: Avoid making this copy if `inp` already has the appropriate layout.
let mut inp_cont = vec![T::zero(); p.b_size * p.c_in * p.l_in];
let cont_s0 = p.l_in * p.c_in;
let cont_s1 = p.c_in;
for b_idx in 0..p.b_size {
for l_idx in 0..p.l_in {
for c_idx in 0..p.c_in {
let src_idx = b_idx * inp_s0 + c_idx * inp_s1 + l_idx * inp_s2;
let dst_idx = b_idx * cont_s0 + l_idx * cont_s1 + c_idx;
inp_cont[dst_idx] = inp[src_idx]
}
}