Publish Testing #428
publish-testing.yml
on: workflow_dispatch
build
14m 13s
Publish Changelogs
1m 43s
Annotations
31 warnings
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Publish Changelogs
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: actions/checkout@v4. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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build:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L1142
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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build:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L380
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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build:
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L335
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/Network/Messages/MsgConVars.cs#L26
'Logger.WarningS(string, string)' is obsolete: 'Use ISawmill.Warning'
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build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1210
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1196
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L864
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
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build:
RobustToolbox/Robust.Shared/Map/TileDefinitionManager.cs#L63
'RandomHelpers.NextByte(Random, byte)' is obsolete: 'Always use RobustRandom/IRobustRandom, System.Random does not provide any extra functionality.'
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build:
RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L31
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L346
'ComponentTreeSystem<TTreeComp, TComp>.QueryAabb(HashSet<ComponentTreeEntry<TComp>>, MapId, Box2Rotated, bool)' is obsolete: 'Use Entity<T> variant'
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build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1210
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1196
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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build:
RobustToolbox/Robust.Shared/GameObjects/EntityManager.Components.cs#L686
'IComponent.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L864
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
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build:
RobustToolbox/Robust.Shared/GameObjects/EntityManager.Components.cs#L334
'IComponent.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/GameObjects/EntityManager.Components.cs#L333
'IComponent.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/GameObjects/Systems/PrototypeReloadSystem.cs#L81
'MetaDataComponent.EntityPrototype.set' is obsolete: 'Use MetaDataSystem.SetEntityPrototype'
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build:
RobustToolbox/Robust.Shared/Containers/ContainerSlot.cs#L75
'Logger.Warning(string)' is obsolete: 'Use ISawmill.Warning'
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build:
RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L31
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L346
'ComponentTreeSystem<TTreeComp, TComp>.QueryAabb(HashSet<ComponentTreeEntry<TComp>>, MapId, Box2Rotated, bool)' is obsolete: 'Use Entity<T> variant'
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build:
RobustToolbox/Robust.Shared/GameObjects/EntityManager.Components.cs#L333
'IComponent.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1210
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1196
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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build:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L864
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
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build:
RobustToolbox/Robust.Shared/GameObjects/Systems/PrototypeReloadSystem.cs#L81
'MetaDataComponent.EntityPrototype.set' is obsolete: 'Use MetaDataSystem.SetEntityPrototype'
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build:
RobustToolbox/Robust.Shared/Physics/ComponentTreeEntry.cs#L16
'IComponent.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/Network/Messages/MsgConVars.cs#L26
'Logger.WarningS(string, string)' is obsolete: 'Use ISawmill.Warning'
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build:
RobustToolbox/Robust.Shared/Map/TileDefinitionManager.cs#L63
'RandomHelpers.NextByte(Random, byte)' is obsolete: 'Always use RobustRandom/IRobustRandom, System.Random does not provide any extra functionality.'
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build:
RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L31
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L346
'ComponentTreeSystem<TTreeComp, TComp>.QueryAabb(HashSet<ComponentTreeEntry<TComp>>, MapId, Box2Rotated, bool)' is obsolete: 'Use Entity<T> variant'
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