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Whitespace of doom and despair.
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Content.Shared/Radio/EntitySystems/SharedHeadsetSystem.cs

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using Content.Shared.Radio.Components;
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using Content.Shared._Starlight.Clothing;
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using Robust.Shared.Utility;
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using Content.Shared.Examine;
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namespace Content.Shared.Radio.EntitySystems;
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Resources/Locale/en-US/headset/headset-component.ftl

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@@ -10,7 +10,7 @@ chat-radio-message-wrap-command = [color={$color}]{$channel} [bold]{$name}[/bold
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# Starlight-edit: inactive/active
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headset-loud-mode-examine-active = The headset's loudmode speaker is [color=green]ACTIVE[/color].
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headset-loud-mode-examine-inactive = The headset's loudmode speaker is [color=red]INACTIVE[/color].
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headset-loud-mode-examine-inactive = The headset's loudmode speaker is [color=red]INACTIVE[/color].
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examine-headset-default-channel = Use {$prefix} for the default channel ([color={$color}]{$channel}[/color]).
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