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Small general fixes for ETO items + Meta files
fixes some small issues regarding ETO items, adds proper suffixes (the guns won't stay ETO branded for long, just until they're ready for station use), small edits to descriptions to make them appear a little better? (i'll need some more proofreading, i'll ask some of the other ETO helpers later) and adds state based copyright for all sprites (alongside making them all 4 rather than 3, not sure what the difference was but purple said i should probably do that somewhere down the line, figured i might as well do it along with the state based copyrights)
1 parent a2ef514 commit 22f6c49

40 files changed

Lines changed: 453 additions & 289 deletions

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Resources/Locale/en-US/_Starlight/admeme/ETO/eto-multiuse-textfile.ftl

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -5,7 +5,7 @@ job-name-eto-combattech = ETO Combat Technician
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job-name-eto-martyr = ETO Martyr
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job-name-eto-demo = ETO Demolition Expert
77
8-
contraband-examine-text-eto = [color=#c5be14]This item is illegal ETO contraband! [/color]
8+
contraband-examine-text-eto = [color=#c5be14]This item is illegal ETO contraband![/color]
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id-card-access-level-eto = ETO
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Resources/Prototypes/_Starlight/Admeme/ETO/ETOAssets/etoclothing.yml

Lines changed: 3 additions & 3 deletions
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@@ -37,7 +37,7 @@
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- type: entity
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parent: ClothingUniformBase
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id: ClothingUniformJumpsuitETOOperative
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name: ETO Operative Jumpsuit
40+
name: ETO operative jumpsuit
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description: A jumpsuit built for Freedom Fighters.
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components:
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- type: Sprite
@@ -59,7 +59,7 @@
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- type: entity
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parent: ClothingUniformBase
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id: ClothingUniformJumpsuitETOMedical
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name: ETO Corpsman Jumpsuit
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name: ETO corpsman jumpsuit
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description: A jumpsuit built for those who keep the freedom fighters alive.
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components:
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- type: Sprite
@@ -70,7 +70,7 @@
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- type: entity
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parent: ClothingUniformBase
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id: ClothingUniformJumpsuitETOCombatTech
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name: ETO Combat Technician Jumpsuit
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name: ETO combat technician jumpsuit
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description: A jumpsuit built for those who build the foundation of the future.
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components:
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- type: Sprite

Resources/Prototypes/_Starlight/Admeme/ETO/ETOAssets/etogear.yml

Lines changed: 3 additions & 43 deletions
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@@ -10,7 +10,6 @@
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sprite: _Starlight/Admeme/ETO/etoglasses.rsi
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- type: FlashImmunity
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- type: ShowJobIcons
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- type: ShowMindShieldIcons
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- type: EyeProtection
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protectionTime: 5
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@@ -59,7 +58,6 @@
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- type: Clothing
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sprite: _Starlight/Admeme/ETO/clothing/etomask.rsi
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- type: ShowJobIcons
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- type: ShowMindShieldIcons
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- type: ShowHealthBars
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damageContainers:
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- Biological
@@ -115,7 +113,7 @@
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parent: [ ClothingMaskGas, BaseETOContraband ]
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id: ClothingMaskGasETOCorpsman
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name: ETO corpsman gas mask
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description: A Mask fit for the corpsman, modified with a MedHud to show a holographic heads up of the health of your fellow team members.
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description: A mask fit for the corpsman, modified with a MedHud to show a holographic heads up of the health of your fellow team members.
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components:
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- type: Sprite
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sprite: _Starlight/Admeme/ETO/clothing/etomaskcorpsman.rsi
@@ -192,49 +190,11 @@
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maxIntensity: 75
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- type: entity
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parent: [BaseHardBomb, BaseETOContraband]
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parent: ETOBomb
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id: ETOBetterBomb
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name: PS-21ETO "Planet Buster"
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description: A bomb of mass destruction, capable of ripping apart even the most fortified structures."Death to my enemy, Freedom to their slaves."
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description: A bomb of mass destruction, capable of ripping apart even the most fortified structures."Death to my enemy, freedom to their slaves."
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components:
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- type: Sprite
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sprite: _Starlight/Admeme/ETO/etobomb.rsi
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layers:
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- state: ETO-bomb
204-
- state: ETO-bomb-active
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visible: false
206-
map: [ "primed" ]
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- state: ETO-bomb-wires
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visible: false
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map: [ "enum.WiresVisualLayers.MaintenancePanel" ]
210-
- type: GenericVisualizer
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visuals:
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enum.DefusableVisuals.Active:
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primed:
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True: { visible: true }
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False: { visible: false }
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enum.WiresVisualLayers.MaintenancePanel:
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enum.WiresVisualLayers.MaintenancePanel:
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True: { visible: true }
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False: { visible: false }
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- type: Item
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size: Large
222-
shape:
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- 0,0,4,4
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- type: Clothing
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quickEquip: false
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slots:
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- back
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- suitStorage
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- type: TimerTrigger
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delay: 300
231-
delayOptions: [300, 600, 900]
232-
initialBeepDelay: 0
233-
beepSound: /Audio/Machines/timer.ogg
234-
- type: PointLight
235-
color: "#C7001B"
236-
radius: 1.1
237-
softness: 1
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- type: Explosive
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explosionType: HardBomb
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totalIntensity: 500000.0

Resources/Prototypes/_Starlight/Admeme/ETO/ETOAssets/etopda.yml

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@
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- type: entity
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parent: [ ParamedicPDA ]
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id: ETOCorpsmanPDA
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name: ETO Corpsman PDA
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name: ETO corpsman PDA
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description: Nobody dies on your watch, atleast not your team.
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components:
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- type: Appearance
@@ -25,8 +25,8 @@
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- type: entity
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parent: [ ParamedicPDA ]
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id: ETOTeamLeadPDA
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name: ETO Team lead PDA
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description: Lead the Team, fight against the corporate giants. Death to our enemy, freedom to their slaves.
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name: ETO team lead PDA
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description: Lead the team, fight against the corporate giants. Death to our enemy, freedom to their slaves.
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components:
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- type: Appearance
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appearanceDataInit:
@@ -48,7 +48,7 @@
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- type: entity
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parent: BasePDA
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id: ETOOperativePDA
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name: ETO Operative PDA
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name: ETO operative PDA
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description: Fight for freedom, fight for the people.
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components:
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- type: Appearance
@@ -71,7 +71,7 @@
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- type: entity
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parent: BasePDA
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id: ETOOperativePDACombatTech
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name: ETO Combat technician PDA
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name: ETO combat technician PDA
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description: Build the pillars that support our cause, break the chains that hold us back.
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components:
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- type: Appearance
@@ -94,7 +94,7 @@
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- type: entity
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parent: BasePDA
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id: ETOOperativePDAMartyr
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name: ETO Martyr PDA
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name: ETO martyr PDA
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description: Remember who you fight for, remember who you are.
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components:
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- type: Appearance
@@ -117,8 +117,8 @@
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- type: entity
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parent: BasePDA
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id: ETOOperativePDADemo
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name: ETO Demolitionist PDA
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description: Blow apart their walls, Free those oppressed by your enemies.
120+
name: ETO demolitionist PDA
121+
description: Blow apart their walls, free those oppressed by your enemies.
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components:
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- type: Appearance
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appearanceDataInit:

Resources/Prototypes/_Starlight/Admeme/ETO/ETOAssets/etoprotectiveclothing.yml

Lines changed: 7 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@
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parent: [BaseETOContraband, ClothingOuterArmorBase, ClothingOuterStorageBase]
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id: ClothingOuterVestWebETOBase
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name: ETO web vest
7-
description: A protective vest built for ETO Members, allows you to stay light on your feet.
7+
description: A protective vest built for ETO members, allowing you to stay light on your feet.
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components:
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- type: Sprite
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sprite: _Starlight/Admeme/ETO/clothing/armour/etovest.rsi
@@ -27,7 +27,7 @@
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parent: ClothingOuterVestWebETOBase
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id: ClothingOuterVestWebETOCorpsman
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name: ETO medical vest
30-
description: A protective vest built for ETO Corpsmen, allows you to stay light on your feet and get to those in need.
30+
description: A protective vest built for ETO corpsmen, allowing you to stay light on your feet and get to those in need.
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components:
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- type: Sprite
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sprite: _Starlight/Admeme/ETO/clothing/armour/etomedicvest.rsi
@@ -50,7 +50,7 @@
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parent: ClothingOuterVestWebETOBase
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id: ClothingOuterVestWebETOLead
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name: ETO lead web vest
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description: A highly protective Web Vest designed for the Team Leader, Death to our enemy, freedom to their slaves.
53+
description: A highly protective Web Vest designed for the team leader.
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components:
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- type: Sprite
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sprite: _Starlight/Admeme/ETO/clothing/armour/etoleadvest.rsi
@@ -73,7 +73,7 @@
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parent: ClothingOuterVestWebETOBase
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id: ClothingOuterVestWebETOCombatTech
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name: ETO combat technician vest
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description: A sturdy vest ripped off of an advanced Engineers hardsuit, protects the body but weighs down the user.
76+
description: A sturdy vest ripped off of an advanced engineers hardsuit. Protects the body but weighs down the user.
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components:
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- type: Sprite
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sprite: _Starlight/Admeme/ETO/clothing/armour/etoctvest.rsi
@@ -99,7 +99,7 @@
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parent: [ClothingHeadHelmetBase, BaseETOContraband]
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id: ClothingHeadHelmetETO
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name: ETO operative helmet
102-
description: A helmet designed for ETO Operatives, providing good skull protection and a good way to tell who your pals are.
102+
description: A helmet designed for ETO operatives, provides basic protection.
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components:
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- type: Armor
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modifiers:
@@ -117,7 +117,7 @@
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parent: [ClothingHeadBase, BaseETOContraband]
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id: ClothingHeadETOEvaHelmet
119119
name: ETO space hazard helmet
120-
description: A space certified helmet designed to work with most space certified softsuits, has some added ballistic protection to keep you alive.
120+
description: A space certified helmet with added ballistic protection.
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components:
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- type: Sprite
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sprite: _Starlight/Admeme/ETO/clothing/armour/etoevahelmet.rsi
@@ -159,7 +159,7 @@
159159
parent: [ BaseETOContraband, ClothingOuterEVASuitBase ]
160160
id: ClothingOuterSoftsuitETO
161161
name: ETO space hazard suit
162-
description: A Lightweight EVA Suit padded with ballistic protection, slows you down but keeps you alive.
162+
description: A Lightweight EVA Suit padded with ballistic protection.
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components:
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- type: Sprite
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sprite: _Starlight/Admeme/ETO/clothing/armour/etoevasuit.rsi

Resources/Prototypes/_Starlight/Admeme/ETO/ETOAssets/etoweapons.yml

Lines changed: 15 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,9 @@
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name: PS Z46
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parent: [BaseSecurityContraband, BaseWeaponRifle]
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id: WeaponRifleZ46
5-
description: A Private Servitude designed rifle that was built to compete with the arms race, chambers in .30 rifle rounds and hits like a car.
5+
suffix: ETO
6+
categories: [ DoNotMap ]
7+
description: A rifle designed by Private Servitude to make heavier rifles more commonly available. Chambers in .30 rifle rounds.
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components:
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- type: Sprite
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sprite: _Starlight/Admeme/ETO/weapons/g36/g36.rsi
@@ -67,7 +69,9 @@
6769
name: PS Z77 T1
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parent: [BaseWeaponRifle, BaseSecurityContraband]
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id: WeaponRifleZ77T1
70-
description: A battle rifle designed by Private Servitude, takes .20 rifle rounds.
72+
description: A rifle designed by Private Servitude, cheaper than the commonly used Lecter. Takes .20 rifle rounds.
73+
suffix: ETO
74+
categories: [ DoNotMap ]
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components:
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- type: Sprite
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sprite: _Starlight/Admeme/ETO/weapons/m77b1/m77.rsi
@@ -130,7 +134,9 @@
130134
name: PS DD-22 Dryson
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parent: [BaseWeaponSubMachineGun, BaseSecuritySalvageContraband]
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id: WeaponSubMachineGunDD22
133-
description: Designed by Private Servitude, while it shares some similarities with the AKMS, it was made by an entirely different company. Chambers in .35 Rounds and feeds from a unique bottom mounted magazine.
137+
description: An SMG designed by Private Servitude, partially inspired by the AKMS. Chambers in .35 Rounds and feeds from a unique bottom mounted magazine.
138+
suffix: ETO
139+
categories: [ DoNotMap ]
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components:
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- type: Sprite
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sprite: _Starlight/Admeme/ETO/weapons/bizon.rsi
@@ -185,7 +191,9 @@
185191
name: PS Taiga-10
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parent: [BaseWeaponShotgunAny, BaseGunWieldable, BaseSecurityContraband]
187193
id: WeaponShotgunTaiga
188-
description: A shotgun designed by Private Servitude, chambered in 12 gauge and feeds from 12 Gauge drum magazines. Can switch between semi-auto and full auto.
194+
description: A shotgun designed by Private Servitude, feeds from 12 Gauge drum magazines. Can switch between semi-auto and full auto.
195+
suffix: ETO
196+
categories: [ DoNotMap ]
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components:
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- type: Item
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sprite: _Starlight/Admeme/ETO/weapons/saiga/saigainhand.rsi
@@ -234,7 +242,9 @@
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name: PS-75 Auto
235243
parent: [BaseWeaponPistol, BaseSecurityContraband]
236244
id: WeaponPistol75auto
237-
description: A handgun with an ergonomic design, feeds from .35 pistol magazines and can fire in full-auto if the time calls for it.
245+
description: A fully automatic handgun with an ergonomic design, feeds from .35 pistol magazines.
246+
suffix: ETO
247+
categories: [ DoNotMap ]
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components:
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- type: Sprite
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sprite: _Starlight/Admeme/ETO/weapons/cz75.rsi

Resources/Prototypes/_Starlight/Admeme/ETO/ETOAssets/hypospray.yml

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@@ -2,7 +2,9 @@
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parent: [ AdvancedJetInjector, BaseETOContraband ]
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id: ETOMartyrInjector
44
name: combat stimulant injector
5-
description: A modified jet injector that allows for fast injections of combat stims, not exactly perfect but allows for the Martyr to excell in what they do best, being a crackhead.
5+
description: A modified jet injector that can synthesize its own combat mix. Takes 40 seconds to fully refill itself.
6+
suffix: ETO
7+
categories: [ DoNotMap ]
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components:
79
- type: Sprite
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sprite: _Starlight/Admeme/ETO/crackheadjetinjector.rsi
@@ -37,8 +39,10 @@
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- type: entity
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parent: [ChemicalMedipen, BaseETOContraband]
3941
id: CombatMedipenETO
40-
name: dilluted combat medipen
41-
description: A weaker, less effective version of the standard combat medipen, still fixes most forms of damage but some of the solution only works below 50 total damage.
42+
name: diluted combat medipen
43+
description: A weaker, less effective version of the standard combat medipen.
44+
suffix: ETO
45+
categories: [ DoNotMap ]
4246
components:
4347
- type: Item
4448
inhandVisuals:
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@@ -1,30 +1,35 @@
11
{
22
"version": 1,
3-
"license": "CC-BY-SA-3.0",
4-
"copyright": "Made The Purple Screen",
3+
"license": "CC-BY-SA-4.0",
4+
"copyright": "Made by The Purple Screen",
55
"size": {
66
"x": 32,
77
"y": 32
88
},
99
"states": [
1010
{
11-
"name": "icon"
11+
"name": "icon",
12+
"copyright": "The Purple Screen"
1213
},
1314
{
1415
"name": "equipped-OUTERCLOTHING",
15-
"directions": 4
16+
"directions": 4,
17+
"copyright": "The Purple Screen"
1618
},
1719
{
1820
"name": "equipped-OUTERCLOTHING-vox",
19-
"directions": 4
21+
"directions": 4,
22+
"copyright": "The Purple Screen"
2023
},
2124
{
2225
"name": "inhand-left",
23-
"directions": 4
26+
"directions": 4,
27+
"copyright": "The Purple Screen"
2428
},
2529
{
2630
"name": "inhand-right",
27-
"directions": 4
31+
"directions": 4,
32+
"copyright": "The Purple Screen"
2833
}
2934
]
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}

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