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Copy file name to clipboardExpand all lines: Resources/ServerInfo/Guidebook/Antagonist/Abductors.xml
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- Change out their cuffs for a higher grade of handcuffs provided on the ship.
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- Remove any of their belongings that could damage you or the secrecy of the experiment.
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- Use your vast surgical knowledge to replace their heart with a gland.
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- Optionally: Give them back their primitive technology.
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- Give them back their primitive technology.
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Finally, drag the victim whom you have completed your experiment on into the [color=#a149bf]Experimentator[/color] to confirm the results of the experiment on the [color=#a149bf]Abductor Console[/color] and send them back where you found them.
Copy file name to clipboardExpand all lines: Resources/ServerInfo/Guidebook/Command.xml
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You also have access to your very own [color=#1b67a5]Command[/color] channel, like every other department. However, yours is particularly special as the people who can hear you have [color=#a4885c]entire departments[/color] at their fingertips.
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Use this to communicate with other heads and be a representative of what your workers want or need.
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The [color=#1b67a5]Captain[/color] and the [color=#9fed58]Head of Personnel[/color] get access to the lucrative [color=#a4885c]master encryption key[/color], letting them tune into every radio channel on the station. This is extremly valuable, as you can coordinate between departments yourself.
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The [color=#1b67a5]Captain[/color] gets access to the [color=#a4885c]master encryption key[/color], letting them tune into every radio channel on the station. This is extremly valuable, as you can coordinate between departments yourself.
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[color=#a4885c]Don't waste this vital advantage![/color]
To send a [color=#a4885c]station-wide[/color] message over the radio preface, use the [color=#32cd32]Common[/color] channel by beginning your text with [color=#32cd32]semi-colon (;)[/color].
This is a roleplay server, meaning that roleplay rules apply. [color=#ff0000]This is also a medium roleplay (MRP) server, meaning that MRP Amendments do apply.[/color]
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The following rules are for the Starlight Space Station 14 servers. Violating these rules may result in a warning, a temporary ban, or a permanent ban. You may also be banned from specific roles/jobs/departments. Bans can be appealed in the official Starlight Discord server.
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Space Station 14 is not like most games. Many rules are designed to require roleplay, and not all rules are intuitive. Please take the time to read and understand the rules before you play so that you aren't surprised. Some of our rules are zero tolerance rules, meaning that a violation will result in an indefinite ban without any warning. Game admins will treat you as if you have read the rules, even if you have not.
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Players are also expected to understand Metashield. All rules and the metashield are often more up to date on the starlight wiki.
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## Core Rules
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If you are ever in doubt as to whether or not something is breaking the rules, feel free to contact the admins via Admin Help or ask on the Discord server.
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For in-universe laws and rules check Corporate Law and SOP.
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Remember, the rules and examples given here are NOT exhaustive. (See Rule 1)
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The servers are strictly [bold]16+ only[/bold].
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Deathmatch and sandbox gamemodes may not have these rules apply, rules will be given if they are changed. Ghost chat is an out of character in game chat, and does not need to apply to MRP rules.
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## Core Rules
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These rules apply at all times, including between rounds.
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- [textlink="1. Admins have final say" link="RuleC1"]
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- [textlink="2. Don't be a dick" link="RuleC2"]
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- [textlink="3. No Hate Speech or Discriminatory Language" link="RuleC3"]
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- [textlink="4. No sexual content/themes, including erotic roleplay (ERP) and no shock content" link="RuleC4"]
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- [textlink="5. Do not use out of game methods to communicate with other players" link="RuleC5"]
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- [textlink="6. Do not attempt to evade bans" link="RuleC6"]
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- [textlink="7. Only use English" link="RuleC7"]
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- [textlink="8. Do not exploit the game, use cheats, or macros" link="RuleC8"]
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- [textlink="9. Do not use multiple accounts, or alt accounts, and do not share accounts" link="RuleC9"]
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- [textlink="10. Do not abuse or ignore admin messages" link="RuleC10"]
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- [textlink="11. Do not threaten to ahelp other players or argue with them about rules" link="RuleC11"]
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- [textlink="12. Players must be and act at least 16 years old" link="RuleC12"]
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- [textlink="13. Use realistic character names, and do not use names of famous people" link="RuleC13"]
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- [textlink="14. Do not use LOOC or OOC to share current round information" link="RuleC14"]
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## Roleplay Rules
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These rules only apply during a round. A round ends only when the game returns to the lobby. [color=#ff0000]All of these rules apply fully whenever the game is not at the lobby unless it is in an exempt game mode.[/color]
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The deathmatch and sandbox game modes are exempt from these rules. Players who choose to not follow these rules are entirely responsible for knowing if an exempt game mode is active.
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Roleplay rules do not apply to ghosts/spectators/observers while they are ghosts/spectators/observers. Dead chat is considered to be an in-game out of character chat channel.
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See the list of [textlink="role types" link="RoleTypes"] for more information about the different types of roles.
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- [textlink="1. Silicons must follow Silicon Rules" link="RuleR1"]
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- [textlink="2. Familiars must obey their master" link="RuleR2"]
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- [textlink="3. Roleplay a normal person" link="RuleR3"]
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- [textlink="4. Do not metagame, obey the Metashield" link="RuleR4"]
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- [textlink="5. Don't interfere with arrivals" link="RuleR5"]
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- [textlink="6. Don't act like an antagonist unless the game tells you that you are one" link="RuleR6"]
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- [textlink="7. Do not stall the round" link="RuleR7"]
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- [textlink="8. As an antagonist, only be friendly to your team and don't work against your team" link="RuleR8"]
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- [textlink="9. As an antagonist, do not cause excessive death, damage, or destruction beyond your objectives" link="RuleR9"]
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- [textlink="10. Listen to your team leader" link="RuleR10"]
- [textlink="12. Do not abandon your role" link="RuleR12"]
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- [textlink="13. Stick to your role" link="RuleR13"]
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- [textlink="14. Set an example if playing command or security" link="RuleR14"]
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- [textlink="15. Command and Security must follow Space Law" link="RuleR15"]
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## Silicon Rules
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You are only silicon if the game clearly and explicitly tells you that you are a silicon. For players who are silicons, these Silicon Rules override all roleplay rules if there is any conflict. Silicon Rules do not override core rules.
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- [textlink="1. Your silicon laws are rules" link="RuleS1"]
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- [textlink="2. Laws must be prioritized by their order" link="RuleS2"]
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- [textlink="3. Laws can redefine terms used in other laws" link="RuleS3"]
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- [textlink="4. You cannot request or allow a law change" link="RuleS4"]
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- [textlink="5. You are a free agent if you have no laws" link="RuleS5"]
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- [textlink="6. You are not required to follow orders which are extremely unreasonable" link="RuleS6"]
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- [textlink="7. You must remain consistent with your interpretation of laws" link="RuleS7"]
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- [textlink="8. Your HUD determines who is crew" link="RuleS8"]
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- [textlink="9. Harm refers to physical harm, prioritized by immediacy and likelihood" link="RuleS9"]
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- [textlink="10. You may determine how you resolve conflicts between orders" link="RuleS10"]
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