File tree Expand file tree Collapse file tree
Resources/Prototypes/_Starlight/Admeme Expand file tree Collapse file tree Original file line number Diff line number Diff line change 1313 - map : [ "enum.DamageStateVisualLayers.BaseUnshaded" ]
1414 state : alive-unshaded
1515 shader : unshaded
16- - type : Dragon
17- spawnRiftAction : ActionSpawnRift
1816 - type : GhostRole
1917 mindRoles :
2018 - MindRoleDragon
2422 amount : 1
2523 - type : ActionGun
2624 action : ActionDragonsBreath
27- gunProto : DragonsBreathGun
25+ gunProto : ClownsBreathGun
2826 - type : GuideHelp
2927 guides :
3028 - MinorAntagonists
29+ - type : Slippery
3130 - type : Damageable
3231 damageModifierSet : DragonResistances
32+
33+ - type : entity
34+ categories : [ HideSpawnMenu ]
35+ id : ClownsBreathGun
36+ name : clown's lung
37+ description : For funny breathing.
38+ components :
39+ - type : RechargeBasicEntityAmmo
40+ rechargeCooldown : 10
41+ rechargeSound :
42+ path : /Audio/Animals/space_dragon_roar.ogg
43+ - type : BasicEntityAmmoProvider
44+ proto : ClusterBananaPeel
45+ capacity : 1
46+ count : 1
47+ - type : Gun
48+ soundGunshot :
49+ path : /Audio/Animals/space_dragon_roar.ogg
50+ soundEmpty : null
51+ projectileSpeed : 5
You can’t perform that action at this time.
0 commit comments