You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Update the Reporter room / Newsroom with Journalism access airlocks.
Reporters and Radio Hosts have Journalism access and their rooms should use it.
Use Journalism access airlocks when mapping the Radio Host room.
Entity
Prototype
Setup
Description
airlock [Journalism, Locked]
AirlockJournalismLocked
Use for Reporter & Radio Host
Non-glass airlock with Journalism Access.
glass airlock [Journalism, Locked]
AirlockJournalismGlassLocked
Use for Reporter & Radio Host
Regular glass airlock with Journalism Access .
airlock [Journalism, Locked]
AirlockMaintJournalismLocked
Use for Reporter & Radio Host
Maintenance door with with Journalism Access.
Radio Host
This is the stuff the Radio Host needs to function.
Put all of the following machines in the Radio Host's room. Do not map any of these in Telecoms - the Radio Host needs access to all of these machines.
The "station radio server"'s microphone has a range of 4 tiles, so map the Radio Host somewhere quiet.
Add RadioHost: [ 2, 2 ] to the map's prototype. Generally have 2 slots, small maps are okay with just one slot. Generally should be close to the number of Reporter slots in a map.
fig. 1 - Example of a Radio Host room. 4x4 is about the smallest you should go. Button is linked to the tinted windows & On Air sign.
fig. 2 - Range of the station radio server.
Entity
Prototype
Setup
Description
radio host sign
SignRadioHost
Put outside room.
Signage is crucial.
station beacon [Radio Host]
DefaultStationBeaconRadioHost
Put inside room.
Station beacons are crucial.
SpawnPointRadioHost [Job Spawn]
SpawnPointRadioHost
Put inside room.
Required, one per job slot.
station radio rig
StationRadioRig
Put in room.
Purely a machine used to link stuff together. You don't talk into this one.
station radio server
StationRadioServer
LINK TO STATION RADIO RIG
This is the microphone. Left clicking turns whether or not your voice is heard through station radios. It has a range of four tiles (see image).
holopad [RadioHost]
HolopadServiceRadioHost
Put in room close to the station radio server to facilitate holopad interviews.
Holopad.
vinyl player
VinylPlayer
LINK TO STATION STATIO RIG
Plays music to station radios. Music is only broadcast is this is linked to the "station radio rig" and the "station radio rig" is linked to the "station radio server".
tape deck
TapeDeck
PUT NEAR STATION RADIO SERVER
Acts like a regular tape recorder, but stationary. Has to be close to the "station radio server" for the voice to get picked up on.
station radio
StationRadioReceiver
Put at places music & voice should be heard (e.g. Bar).
Plays music broadcast by the "station radio rig" (if it's linked to a server + vinyl player), and relays radio host voice as long as the "station radio server is turned on".
vinyls crate
CrateRadioHostVinyls
Put in room.
12 randomly selected music vinyls. You can put two if you have a large Radio Host room, but one should be okay - Radio Hosts can order more from Cargo.
CD rack
CdRackFilled
Put in room.
Filled with random advert CDs. Put one in the room. Collision can be weird on these, don't stack multiple of them in the same tile.
Radio Host Nice-To-Haves
This stuff isn't critical, but you should map it provided you have space.
Entity
Prototype
Setup
Description
fax machine [SRV: Radio Host]
FaxMachineRadioHost
Put in room.
Fax machine.
on air sign
OnAirSignLights
Link to a button.
Fun signage for the radio host to use.
tinted window
TintedWindow
Link to a button.
Excellent when paired to the same button as the on air sign.
beverages
WaterCooler, CoffeeDispenser, etc, but non-alcoholic!
Journalism Access
AirlockJournalismLockedAirlockJournalismGlassLockedAirlockMaintJournalismLockedRadio Host
RadioHost: [ 2, 2 ]to the map's prototype. Generally have 2 slots, small maps are okay with just one slot. Generally should be close to the number of Reporter slots in a map.fig. 1 - Example of a Radio Host room. 4x4 is about the smallest you should go. Button is linked to the tinted windows & On Air sign.
fig. 2 - Range of the station radio server.
SignRadioHostDefaultStationBeaconRadioHostSpawnPointRadioHostStationRadioRigStationRadioServerHolopadServiceRadioHostVinylPlayerTapeDeckStationRadioReceiverCrateRadioHostVinylsCdRackFilledRadio Host Nice-To-Haves
FaxMachineRadioHostOnAirSignLightsTintedWindowWaterCooler,CoffeeDispenser, etc, but non-alcoholic!Maps in Rotation
Admeme Only