Skip to content

Dropdown for Aseet component in a Blueprint #5

Description

@Zammy

When you select a Blueprint, (Enemy for example) it has an AssetComponent that is just a string. How does the property inspector know to display a dropdown with prefabs inside Resources folder?

I am trying to find where is the code for this but I am failing. Also when I add a new prefab the dropdown is not updated.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions