From 78203fc415b1b3a1a3fb08dba0bc88f07ac5aaed Mon Sep 17 00:00:00 2001 From: Scooxstad <20955783+Scooxstad@users.noreply.github.com> Date: Thu, 13 Nov 2025 00:26:11 +0100 Subject: [PATCH] docs: update domain names and descriptions --- docs/src/resources.md | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/docs/src/resources.md b/docs/src/resources.md index 01a258b..c047839 100644 --- a/docs/src/resources.md +++ b/docs/src/resources.md @@ -7,14 +7,18 @@ Basic materials used for recipies. A resource is characterized by its origin and * Deceased - Relates to human death, originates from graveyards and morgues. * Flora - * Flower - * Plant - * Vegetable + * Floral - Relates to small growths and blossoms, originates from meadows and fields. + * Arboreal - Relates to trees and their byproducts, originates from forests. + * Fungal - Relates to molds and mushrooms, originates from the undergrowth. * Minerale - * Rock - * Gem - * Polished Glass + * Alluvial[^1] - Relates to granular sediments, originates from rivers and shores. + * Lithic[^2] - Relates to geological rocks, originates from crags and caves. + * Lapidary[^3] - Relates to gems and precious ores, originates from mines and quarries. + +[^1]: Referred as *coastal* internally. +[^2]: Referred as *crustal* internally. +[^3]: Referred to as *crystal* internally. ## Resource Node Construct that yields resources when harvested. Nodes contain a finite quantity of resources and disappear when completely exhausted. They spawn in continuous clusters across the map with respect to biomes. \ No newline at end of file