Description
Introduction
I am currently trying to build my project in the specified environment, but I am consistently encountering an issue that is preventing the build from completing. I have looked through various posts related to Electron, but they primarily address canvas-related problems rather than those concerning OpenGL. If possible, I would appreciate a tutorial or guidance on this topic. Any help would be greatly appreciated.
Error
I am receiving the following error:
webgl.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class std::shared_ptr<class v8::BackingStore> __cdecl v8::ArrayBuffer::GetBackingStore(void)" referenced in function "public: __cdecl Nan::TypedArrayContents<char>::TypedArrayContents<char>(class v8::Local<class v8::Value>)"