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dx: fix ios builds by ignoring native module blake3
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ios/Manyverse.xcodeproj/project.pbxproj

Lines changed: 1 addition & 1 deletion
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@@ -596,7 +596,7 @@
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);
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = /bin/sh;
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shellScript = "# Remove some files we know that won't be used at all\nNODEJS_ASSETS_DIR=\"$( cd \"$PROJECT_DIR\" && cd ../nodejs-assets/ && pwd )\"\nrm -rf $NODEJS_ASSETS_DIR/nodejs-project/node_modules/sodium-native-nodejs-mobile/libsodium/android-toolchain*\nrm -rf $NODEJS_ASSETS_DIR/nodejs-project/node_modules/leveldown\nrm -rf $NODEJS_ASSETS_DIR/nodejs-project/node_modules/ssb-keys-neon/prebuilds\n";
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shellScript = "# Remove some files we know that won't be used at all\nNODEJS_ASSETS_DIR=\"$( cd \"$PROJECT_DIR\" && cd ../nodejs-assets/ && pwd )\"\nrm -rf $NODEJS_ASSETS_DIR/nodejs-project/node_modules/sodium-native-nodejs-mobile/libsodium/android-toolchain*\nrm -rf $NODEJS_ASSETS_DIR/nodejs-project/node_modules/leveldown\nrm -rf $NODEJS_ASSETS_DIR/nodejs-project/node_modules/ssb-keys-neon/prebuilds\nrm -rf $NODEJS_ASSETS_DIR/nodejs-project/node_modules/blake3/dist\n";
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};
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/* End PBXShellScriptBuildPhase section */
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