OnError throws a error and I print the detail like this:
Fleck.Handlers.Hybi13Handler.ReceiveData(List1 data, ReadState readState, Action2 processFrame)
Fleck.Handlers.Hybi13Handler.<>c__DisplayClasse.b__7(List1 d) Fleck.Handlers.ComposableHandler.Receive(IEnumerable1 data)
Fleck.WebSocketConnection.<>c__DisplayClassf.b__e(Int32 r)
Fleck.SocketWrapper.<>c__DisplayClasse.b__8(Task1 t) System.Threading.Tasks.ContinuationTaskFromResultTask1.InnerInvoke()
System.Threading.Tasks.Task.Execute()
but I have no idea why . websocket server would cut the connection with client after this happened.
Need help ASAP.
OnError throws a error and I print the detail like this:
Fleck.Handlers.Hybi13Handler.ReceiveData(List
1 data, ReadState readState, Action2 processFrame)Fleck.Handlers.Hybi13Handler.<>c__DisplayClasse.b__7(List
1 d) Fleck.Handlers.ComposableHandler.Receive(IEnumerable1 data)Fleck.WebSocketConnection.<>c__DisplayClassf.b__e(Int32 r)
Fleck.SocketWrapper.<>c__DisplayClasse.b__8(Task
1 t) System.Threading.Tasks.ContinuationTaskFromResultTask1.InnerInvoke()System.Threading.Tasks.Task.Execute()
but I have no idea why . websocket server would cut the connection with client after this happened.
Need help ASAP.