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| 1 | +/* |
| 2 | + Copyright (c) 2020-2021, Stephen Gold |
| 3 | + All rights reserved. |
| 4 | +
|
| 5 | + Redistribution and use in source and binary forms, with or without |
| 6 | + modification, are permitted provided that the following conditions are met: |
| 7 | + * Redistributions of source code must retain the above copyright |
| 8 | + notice, this list of conditions and the following disclaimer. |
| 9 | + * Redistributions in binary form must reproduce the above copyright |
| 10 | + notice, this list of conditions and the following disclaimer in the |
| 11 | + documentation and/or other materials provided with the distribution. |
| 12 | + * Neither the name of the copyright holder nor the names of its contributors |
| 13 | + may be used to endorse or promote products derived from this software without |
| 14 | + specific prior written permission. |
| 15 | +
|
| 16 | + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
| 17 | + ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 18 | + WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 19 | + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| 20 | + FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| 21 | + DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| 22 | + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| 23 | + CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| 24 | + OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 25 | + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | + */ |
| 27 | +package jme3utilities; |
| 28 | + |
| 29 | +import com.jme3.asset.AssetManager; |
| 30 | + |
| 31 | +/** |
| 32 | + * A JMonkeyEngine object containing loadable assets. |
| 33 | + * |
| 34 | + * @author Stephen Gold sgold@sonic.net |
| 35 | + */ |
| 36 | +public interface Loadable { |
| 37 | + // ************************************************************************* |
| 38 | + // new methods exposed |
| 39 | + |
| 40 | + /** |
| 41 | + * Load the assets of this Loadable without attaching them to anything. |
| 42 | + * |
| 43 | + * @param assetManager for loading assets (not null) |
| 44 | + */ |
| 45 | + void load(AssetManager assetManager); |
| 46 | +} |
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