Minie v0.5.1
- Added a "contact response" option for rigid bodies.
- Added an
isStatic()method toPhysicsCollisionObject. - Prohibited scaling of
SimplexCollisionShape. - Added a
MultiSphereconstructor for a capsule shape with specified axis.
Noteworthy changes to debug visualization:
- Fixed a bug where physics objects and joints continued being visualized after setting a filter to exclude them.
- Update debug spatials on every change to
debugMeshNormalsordebugMeshResolution. - For a
CompoundCollisionShape, generate a new debug spatial on every frame. - Visualize non-responsive rigid bodies in yellow.
Noteworthy changes to DynamicAnimControl:
- Added
centerOfMass()andsetAttachmentConfig()methods. - Collect mesh-vertex coordinates in a
HashSet(instead of anArrayList) to increase the efficiency ofcreateSpatialData().
Other details:
- Updated the native libraries to version 1.0.20 of
jme3-bullet-native. - Based on version 2.15 of the
jme3-utilities-heartlibrary.