Minie v0.7.2
Important changes to the library:
- Fixed a bug where the angular factors of
PhysicsRigidBodywere not cloned correctly. - Fixed a bug where the inverse inertia of
PhysicsRigidBodywasn't read/written/cloned. - Write the platform type during
MeshCollisionShapesave and compare during load, since saved BVH may be incompatible between platforms. - Added a
getInverseInertiaWorld()method to thePhysicsRigidBodyclass. - Added a
copyHullVertices()method to theHullCollisionShapeclass. - Simplified
PhysicsDumperoutput. - Updated the native libraries to version 1.0.37 of
Libbulletjme.