Releases: stephengold/Minie
Releases · stephengold/Minie
Minie v0.5.0
Minie moved from the Jme3-utilities Project to a new GitHub repo.
Notable features added:
- Added single-ended versions of all 6
PhysicsJointtypes. - Added optional heuristics for configuring the center, shape, and mass of a
PhysicsLink. - Added 4 methods for compatibility with the
jme3-bulletlibrary. - Cache and re-use debug meshes.
- Added an enable flag and a breaking impulse threshold to every
PhysicsJointobject. - Added an MhGame model for use by
TestDac. - Added
SeJointDemo,TestLargeMeshandTestRectangularSolidapplications. - Added a
HullCollisionShapeconstructor based onRectangularSolid. - Added
MultiSphereconstructors based onBoundingSphereandRectangularSolid.
Other important changes:
- Debug-mesh properties are now per-collision object, instead of per-shape.
- In the example model tunings, configure masses based on density.
- In
BulletJointDebugControl, visualize the A and B ends of each joint in distinct colors. - Moved 10 assertion-based tests to the library's "test" source set.
- Fixed a bug in the
TestDacapplication where controls were not removed for certain models. - Fixed a bug in
BulletVehicleDebugControlwhere odd-numbered wheels were never updated. - Updated the native libraries to version 1.0.18 of
jme3-bullet-native. - Based on version 2.14 of the
jme3-utilities-heartlibrary.