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1 | 1 | # release log for the jolt-jni project |
2 | 2 |
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| 3 | +## Version 0.7.0 released on 12 September 2024 |
| 4 | + |
| 5 | ++ Moved the `RefTarget` interface to a new package. |
| 6 | ++ Package-protected many methods and no-arg constructors. |
| 7 | ++ Bugfix: `_DEBUG` is #defined in Release builds. |
| 8 | ++ Bugfix: initial user data of a shape isn't always zero. |
| 9 | + |
| 10 | ++ Added classes to the library: |
| 11 | + + `Array` |
| 12 | + + `BodyFilter` |
| 13 | + + `BodyLockInterfaceNoLock` |
| 14 | + + `BodyLockRead` |
| 15 | + + `BodyLockWrite` |
| 16 | + + `BroadPhaseCastResult` |
| 17 | + + `BroadPhaseLayerFilter` |
| 18 | + + `BroadPhaseQuery` |
| 19 | + + `CastRayCollector` |
| 20 | + + `CastShapeCollector` |
| 21 | + + `CollidePointCollector` |
| 22 | + + `CollidePointResult` |
| 23 | + + `CollideSettingsBase` |
| 24 | + + `CollideShapeBodyCollector` |
| 25 | + + `CollideShapeCollector` |
| 26 | + + `CollideShapeSettings` |
| 27 | + + `CustomCastShapeCollector` |
| 28 | + + `CustomCollidePointCollector` |
| 29 | + + `CustomCollideShapeBodyCollector` |
| 30 | + + `CustomCollideShapeCollector` |
| 31 | + + `CustomRayCastBodyCollector` |
| 32 | + + `CustomRayCastCollector` |
| 33 | + + `DebugRenderer` |
| 34 | + + `DebugRendererRecorder` |
| 35 | + + `DrawSettings` |
| 36 | + + `EStateRecorderState` |
| 37 | + + `JointState` |
| 38 | + + `Mt19937` |
| 39 | + + `NarrowPhaseQuery` |
| 40 | + + `NarrowPhaseStat` |
| 41 | + + `ObjectLayerFilter` |
| 42 | + + `ObjectStreamIn` |
| 43 | + + `OffsetCenterOfMassShapeSettings` |
| 44 | + + `OffsetCenterOfMassShape` |
| 45 | + + `Part` |
| 46 | + + `PhysicsScene` |
| 47 | + + `PhysicsSceneRef` |
| 48 | + + `Ragdoll` |
| 49 | + + `RagdollRef` |
| 50 | + + `RagdollSettings` |
| 51 | + + `RagdollSettingsRef` |
| 52 | + + `RayCast` |
| 53 | + + `RayCastBodyCollector` |
| 54 | + + `RayCastResult` |
| 55 | + + `RayCastSettings` |
| 56 | + + `Ref` |
| 57 | + + `RRayCast` |
| 58 | + + `RShapeCast` |
| 59 | + + `ShapeCastResult` |
| 60 | + + `ShapeCastSettings` |
| 61 | + + `ShapeFilter` |
| 62 | + + `Skeleton` |
| 63 | + + `SkeletonAnimation` |
| 64 | + + `SkeletonAnimationRef` |
| 65 | + + `SkeletonPose |
| 66 | + + `SkeletonRef` |
| 67 | + + `SpecifiedBroadPhaseLayerFilter` |
| 68 | + + `SpecifiedObjectLayerFilter` |
| 69 | + + `StreamOut` |
| 70 | + + `StreamOutWrapper` |
| 71 | + + `StateRecorder` |
| 72 | + + `StateRecorderFilter` |
| 73 | + + `StateRecorderImpl` |
| 74 | + + `TaperedCapsuleShape` |
| 75 | + + `TaperedCapsuleShapeSettings` |
| 76 | + + `TaperedCylinderShape` |
| 77 | + + `TaperedCylinderShapeSettings` |
| 78 | + + `UniformRealDistribution` |
| 79 | + |
| 80 | ++ Added 2 enums to the library: |
| 81 | + + `EActiveEdgeMode` |
| 82 | + + `ECollectFacesMode` |
| 83 | + |
| 84 | ++ Added many public methods to the library. |
| 85 | ++ Added package-level javadoc. |
| 86 | ++ Merged `Ref<>` implementations into corresponding `RefTarget` source files. |
| 87 | ++ Updated Jolt source code and assets to 5da6ac8 (=sg240907). |
| 88 | + |
3 | 89 | ## Version 0.6.0 released on 28 August 2024 |
4 | 90 |
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5 | 91 | + Renamed the `RefShape` class to `ShapeRef`. |
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58 | 144 | + `TwoBodyConstraintSettings` |
59 | 145 |
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60 | 146 | + Added enums to the library: |
61 | | - + `EAxis` |
| 147 | + + `EAxis` |
62 | 148 | + `EBackFaceMode` |
63 | 149 | + `EConstraintSubType` |
64 | 150 | + `EConstraintSpace` |
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