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1 | 1 | # Release log for the Jolt-JNI project |
2 | 2 |
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| 3 | +## Version 5.0.0 released on TBD |
| 4 | + |
| 5 | ++ API changes: |
| 6 | + + Deleted 2 deprecated public methods: |
| 7 | + + `BodyCreationSettings.getNumPositionStepsOverride()` |
| 8 | + + `BodyCreationSettings.getNumVelocityStepsOverride()` |
| 9 | + + Renamed 2 interfaces and 2 classes: |
| 10 | + + `ConstContact` -> `ConstCharacterContact` |
| 11 | + + `ConstContactKey` -> `ConstCharacerContactKey` |
| 12 | + + `Contact` -> `CharacterContact` |
| 13 | + + `ContactKey` -> `CharacterContactKey` |
| 14 | + + Various `CharacterContactListener` callbacks now receive a complete |
| 15 | + `CharacterContact` or `CharacterContactSettings` |
| 16 | + in place of fine-grained parameters. |
| 17 | + |
| 18 | ++ Added a utility class `NativeLibraryLoader` (PR #47) |
| 19 | ++ Added copy constructors to 6 soft-body classes: |
| 20 | + + `Edge` |
| 21 | + + `Face` |
| 22 | + + `SoftBodyVertex` |
| 23 | + + `Vertex` |
| 24 | + + `VertexAttributes` |
| 25 | + + `Volume` |
| 26 | ++ Added new methods: |
| 27 | + + `CharacterBase.setSupportingVolume()` |
| 28 | + + `CharacterRef.setSupportingVolume()` |
| 29 | + + `CharacterVirtualRef.setSupportingVolume()` |
| 30 | + + `ConstCharacterBase.getSupportingVolume()` |
| 31 | + + `ConstCharacterContact.getIsBackFacingContact()` |
| 32 | + + `ConstSoftBodyVertex.getPreviousPosition()` |
| 33 | + + `SoftBodyVertex.setHasContact()` |
| 34 | + + `SoftBodyVertex.setPreviousPosition()` |
| 35 | ++ Overrode 4 existing public methods: |
| 36 | + + `Face.toString()` |
| 37 | + + `Plane.equals()` |
| 38 | + + `Plane.hashCode()` |
| 39 | + + `Vertex.toString()` |
| 40 | + |
| 41 | ++ Began building Windows native libraries using Visual Studio 2026 |
| 42 | + (instead of Visual Studio 2022). |
| 43 | ++ Began building Linux_ARM64 native libraries using GCC v10 (instead of v9). |
| 44 | ++ Began compiling Linux and Windows native libraries with v1.4.350.0 |
| 45 | + Vulkan header files (instead of v1.4.341.1). |
| 46 | ++ Recompiled the compute shaders using Vulkan SDK v1.4.350.0 |
| 47 | + (instead of v1.4.341.1). |
| 48 | ++ Updated the Jolt-Physics source and assets to sg260506 (=cd591a9). |
| 49 | + |
| 50 | + |
3 | 51 | ## Version 4.3.0 released on 8 May 2026 |
4 | 52 |
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5 | 53 | + Bugfixes: |
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