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CHANGELOG.md

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Changelog

1.0-5

  • Immutable state
  • Unique hit

1.0-4

  • State as Pure Data
  • DefaultAbilities.json => cards.json + 2 figures (player, sheriff)
  • Dynamite, indians, gatling sfx trigger once
  • Configure assisted mode
  • Ability parser: Decoding heterogenous collection
  • Dodge city extension
  • UI: PlayerSelector using card image
  • UI: RoleSelector using card image
  • UI: MoveSelector: select args one by one

1.0-3

  • GameEngine V7: Everything is Event
  • Rules scripting: cards, abilities
  • Game simulation testing
  • SFX: associated to event instead of move
  • EngineLoop as temporary object
  • Card conditions using Regex
  • Some default abilities may be disabled using “Silent”

1.0-2

  • GameEngine V6: State, Move, Event
  • Remote game using Firebase realtime database
  • Require sign in to play online
  • Sign in anonymously + pseudo
  • Waiting room
  • Show in play roles at game beginning

1.0-1

  • Implement classic Bang rules
  • Gameplay 2 to 7 players
  • View action history
  • View instruction
  • Single player VS CPU
  • Choose figure
  • Choose role
  • Autosave game preferenes
  • View rules
  • Contact the developer
  • Challenge is a prior state waiting for reaction
  • AI: estimate roles with stats
  • UI: animate card