Description
As the title, I noticed that sometimes the output buffer will be splited into two bulk packages.
e.g. if I send [1, 2, 3, 4, 5, 6, 7] by using SerialUSB.write()
, sometimes the output package will be [1, 2, 3, 4] and [5, 6, 7], not [1, 2, 3, 4, 5, 6, 7].
Then I found that, in cdc_queue.c
, we are using TransmitQueue
to handle the output buffer, maybe for avoiding overflow? Not sure about this.
And for TransmitQueue
, actually, it is a ring buffer. So when write pointer < read pointer
, which means something like this:
[x4 x5 x6 x7 0 0 ...... 0 0 x0 x1 x2 x3]
x(n) means the output buffer we provided, 0 means no-related bytes.
Then the current approach will run USBD_LL_Transmit
twice to send the whole output buffer.
first time, we send [x0 x1 x2 x3]
then, we send [x4 x5 x6 x7]
(it seems that each of them are called block
in the code, I will call them block bellow)
Function call:
USBSerial::write
|-> CDC_TransmitQueue_Enqueue
|-> CDC_continue_transmit
|-> |-> CDC_TransmitQueue_ReadBlock
|-> |-> USBD_CDC_SetTxBuffer
|-> |-> USBD_CDC_TransmitPacket
|-> |-> |-> USBD_LL_Transmit
Before we send the data, as the comment in L980, the following code will set the total length of the packet.
Arduino_Core_STM32/cores/arduino/stm32/usb/cdc/usbd_cdc.c
Lines 980 to 981 in f31d070
But it seems that the total length
is incorrect. It is same to the length of the block.
So two packets will be sent instead of one as expected.
For the solusion, I'm using USBD_LL_Transmit
directly, instead of using the ring buffer TransmitQueue
.
And it works as expected now, so I think there's a bug in the output buffer handling approach.
Desktop (please complete the following information):
- OS: Windows
- Arduino Cli: 0.34.2
- STM32 core version: 2.7.1
Board (please complete the following information):
- Name: Nucleo H753ZI