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name grill-me
description Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me".

Use the grilling skill as the base discipline for this session. If it is not already loaded, follow the same rules directly: interview the user relentlessly about every aspect of the plan until you reach shared understanding, resolving dependencies between decisions one-by-one.

Ask questions one at a time, waiting for feedback before continuing. Asking multiple questions at once is bewildering.

For each question, provide your recommended answer before asking for the user's answer.

For each branch, give a recommended answer, but treat the user's correction as the new truth immediately. Do not defend the recommendation or drift back to it later.

If the grilled plan has a durable planning artifact, active slot, spec, issue, or notes file, update that artifact as decisions land instead of relying on chat memory. Keep the artifact concise; grilling should resolve decisions, not create bloated process.

When grilling creative/story work, keep the grill focused on consequential choices. Do not turn every transition into meaning, symbolism, logistics, or taxonomy; if the user says a step is "just setup" or "the function is that it is hot," accept the correction and ask the next body/action/consequence question.

Stop when the decision tree has enough load-bearing structure to produce the next artifact. If the next question would be "who cares" detail - checkout blocking, incidental gestures, redundant transition meaning, or anything that does not change the body/action/consequence - stop grilling and propose/produce the artifact instead.

If a question can be answered by exploring the codebase, explore the codebase instead.