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Copy file name to clipboardExpand all lines: doc/classes/RenderingDevice.xml
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This is only used by Vulkan in debug builds. Godot must also be started with the [code]--extra-gpu-memory-tracking[/code] [url=$DOCS_URL/tutorials/editor/command_line_tutorial.html]command line argument[/url].
Begins a GPU capture for debugging purposes. The [param type] parameter specifies the capture granularity, and [param count] specifies the number of frames or submissions to capture.
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