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Copy pathChatApp.py
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713 lines (621 loc) · 23 KB
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import socket
import os
import time
import datetime
from enum import Enum
from dataclasses import dataclass
from dataclasses_json import dataclass_json
import argparse
from threading import Thread
from queue import Queue
import json
import logging
import signal
MSG_SIZE = 4096
TIMEOUT_DEREG = 500
TIMEOUT_MESSAGE = 500
class Events(Enum):
REGISTER = 1
DEREGISTER = 2
REGISTER_CONFIRM = 3
CLIENT_UPDATE = 4
BROADCAST = 10
DIRECT_MESSAGE = 11
OFFLINE_MESSAGE = 12
PING = 97
ERROR = 98
ACK = 99
@dataclass_json
@dataclass
class Message:
event_id: Events
nickname: str
msg_hash: int = None
data: str = None
recipient: str = None
def __str__(self):
return f"{self.event_id}|{self.nickname}|{self.recipient}|{self.data}"
def __hash__(self):
return hash((self.event_id, self.nickname, self.data, self.recipient))
@dataclass_json
@dataclass
class ClientInstance:
nickname: str
ip: str
port: int
online: bool
offline_messages = []
def __str__(self):
status = "ONLINE" if self.online else "OFFLINE"
return f"{self.nickname} @ {self.ip}:{self.port} is {status}"
def __eq__(self, other) -> bool:
if self.nickname == other.nickname:
return True
return False
# Server Section
class Server:
def __init__(self, port, logger):
# self.ip = socket.gethostbyname(socket.gethostname())
self.ip = "127.0.0.1"
self.port = port
self.nickname = "SERVER"
self.server_persona = ClientInstance(
nickname=self.nickname, ip=self.ip, port=self.port, online=True
)
self.clients = [self.server_persona]
self.inputBuffer = Queue()
self.ack_checker = {}
self.logger = logger
self.server_thread()
def is_client(self, nickname):
for client in self.clients:
if client.nickname == nickname:
self.logger.debug(f"Found client {nickname} = {client}")
return True
self.logger.debug(f"Failed to find client {nickname}")
return False
def get_client(self, nickname):
if nickname == self.nickname:
self.logger.debug("Matched SERVER")
return self.server_persona
for client in self.clients:
if client.nickname == nickname:
self.logger.debug(f"Matched client {nickname} = {client}")
return client
def disable_client(self, client):
client.online = False
self.logger.debug(f"DISABLED: {client}")
self.update_clients()
def enable_client(self, client):
client.online = True
self.logger.debug(f"ENABLED: {client}")
self.update_clients()
def register_client(self, addr, msg):
self.logger.debug(f"REGISTER REQUEST: {addr}->{msg.nickname}")
if self.is_client(msg.nickname):
client = self.get_client(msg.nickname)
client.ip = addr[0]
client.port = int(addr[1])
client.online = True
self.logger.info(f"CLIENT UPDATED: {msg.nickname} to {addr[0]}:{addr[1]}")
else:
self.logger.info(
f"CLIENT REGISTERED: {msg.nickname} at {addr[0]}:{addr[1]}"
)
client = ClientInstance(
ip=addr[0],
port=int(addr[1]),
nickname=msg.nickname,
online=True,
)
self.clients.append(client)
self.logger.info(
f"CLIENT REGISTERED: {msg.nickname} to {addr[0]}:{addr[1]}"
)
self.send_ack(msg)
self.direct_message(
Message(
event_id=Events.REGISTER_CONFIRM,
nickname=self.nickname,
recipient=client.nickname,
data="[Welcome, you are registered.]",
)
)
self.update_clients()
self.send_offline(client)
def deregister_client(self, msg):
client = self.get_client(msg.nickname)
self.logger.info(f"DISABLE REQUEST: {client.nickname}")
self.send_ack(msg)
self.disable_client(client)
self.update_clients()
def update_clients(self):
msg = Message(
event_id=Events.CLIENT_UPDATE,
nickname=self.nickname,
data=json.dumps([client.to_json() for client in self.clients]),
)
self.broadcast(msg, self.server_persona)
self.logger.debug("SERVER: UPDATE CLIENTS")
def check_ack(self, msg):
if msg.data in self.ack_checker:
return True
return False
def track_ack(self, msg):
self.logger.debug(f"TRACK: hash {msg.msg_hash} for {msg}")
self.ack_checker[msg.msg_hash] = False
def check_ack_timeout(self, msg, timeout, retries):
intervals = timeout // 10
sleep_time = timeout / intervals
for _ in range(retries + 1):
for _ in range(intervals):
if self.check_ack(msg):
return True
time.sleep(sleep_time / 1000)
return False
def receive_ack(self, msg):
if self.check_ack(msg):
self.ack_checker[msg.data] = True
self.logger.debug(
f"ACK: VALID to {self.nickname} from {msg.nickname} with hash{msg.data}"
)
else:
self.logger.debug(
f"ACK: INVALID to {self.nickname} from {msg.nickname} with hash {msg.data}"
)
def send_ack(self, msg):
ack_msg = Message(
event_id=Events.ACK,
nickname=self.nickname,
data=msg.msg_hash,
recipient=msg.nickname,
)
self.direct_message(ack_msg)
self.logger.debug(f"SERVER: Sent ACK for {msg.msg_hash}")
def check_client(self, target):
self.logger.debug(f"SERVER: Verifying health of client {target.nickname}")
ping = Message(
event_id=Events.PING,
nickname=self.nickname,
recipient=target.nickname,
data="PING!",
)
ping.msg_hash = hash(ping)
self.track_ack(ping)
self.direct_message(ping)
if not self.check_ack_timeout(ping, TIMEOUT_MESSAGE, 5):
target.online = False
self.update_clients()
self.logger.debug(f"SERVER: Failed Health Check: {target.nickname}")
def store_offline(self, msg):
self.send_ack(msg)
msg = Message.from_json(msg.data)
self.logger.debug(f"SERVER: Storing Message {msg}")
if self.is_client(msg.recipient) and msg.recipient != self.nickname:
target = self.get_client(msg.recipient)
self.check_client(target)
if target.online:
self.direct_message(
Message(
event_id=Events.ERROR,
nickname=self.nickname,
recipient=msg.nickname,
data=f"ERROR: {msg.recipient} IS online!",
)
)
self.update_clients()
else:
target.offline_messages.append(msg)
self.direct_message(
Message(
event_id=Events.DIRECT_MESSAGE,
nickname=self.nickname,
recipient=msg.nickname,
data="[Message received by the server and saved]",
)
)
else:
self.direct_message(
Message(
event_id=Events.ERROR,
nickname=self.nickname,
recipient=msg.nickname,
data=f"ERROR: {msg.recipient} does not exist!",
)
)
self.update_clients()
def send_offline(self, client):
if len(client.offline_messages) > 0:
self.direct_message(
Message(
event_id=Events.DIRECT_MESSAGE,
nickname=self.nickname,
recipient=client.nickname,
data="[You have messages]",
)
)
for message in client.offline_messages:
self.direct_message(
Message(
event_id=Events.DIRECT_MESSAGE,
nickname=message.nickname,
recipient=message.recipient,
data=message.data,
)
)
client.offline_messages = []
def direct_message(self, message):
if self.is_client(message.recipient):
message.msg_hash = hash(message)
target_client = self.get_client(message.recipient)
self.logger.debug(f"SERVER SEND: {message} to {target_client}")
try:
self.server.sendto(
message.to_json().encode(),
(target_client.ip, target_client.port),
)
self.track_ack(message)
except Exception as e:
self.logger.debug(
f"FAILED: send to: {target_client} -> {e} -- DISABLING {target_client}"
)
self.disable_client(target_client)
else:
self.logger.debug(f"UNKNOWN: {message.recipient}")
def broadcast(self, message, sending_client):
self.logger.debug(f"BROADCAST: {message} from {sending_client}")
message.msg_hash = hash(message)
for client in self.clients:
if (
client != sending_client
and client.online
and client.nickname != "SERVER"
):
try:
message.recipient = client.nickname
self.logger.debug(f"SENDING: BROADCAST to {client}")
self.server.sendto(
message.to_json().encode(), (client.ip, client.port)
)
except Exception as e:
self.logger.info(
f"FAILED: send to: {client} -> {e} -- DISABLING {client}"
)
self.disable_client(client)
def server_thread(self):
self.server = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.server.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self.server.bind((self.ip, self.port))
self.logger.info(f"SERVER: {self.ip}:{self.port}")
Thread(target=self.receiver_thread, args=()).start()
while True:
while not self.inputBuffer.empty():
data, addr = self.inputBuffer.get()
self.logger.debug(f"RECEIVED: {addr}: {data.decode()}")
self.handle_message(data, addr)
def receiver_thread(self):
self.logger.info(f"RECEIVER_THREAD: {self.ip}:{self.port}")
while True:
data, addr = self.server.recvfrom(MSG_SIZE)
self.inputBuffer.put((data, addr))
def handle_message(self, data, addr):
msg = Message.from_json(data)
self.logger.debug(f"SERVER HANDLE: {addr} -> {msg.data}")
if msg.event_id == Events.REGISTER:
self.register_client(addr, msg)
if msg.event_id == Events.DEREGISTER:
self.deregister_client(msg)
if msg.event_id == Events.ACK:
self.receive_ack(msg)
if msg.event_id == Events.BROADCAST:
client = self.get_client(msg.nickname)
if client is None:
self.logger.info("SERVER ERROR: unknown sender - dropping message!")
else:
self.broadcast(msg, client)
if msg.event_id == Events.OFFLINE_MESSAGE:
self.logger.debug(
f"SERVER OFFLINE MESSAGE: {msg.nickname} -> {msg.recipient}: {msg.data}"
)
self.store_offline(msg)
# Client Section
class Client:
def __init__(self, name, client_port, ip, port, logger):
self.server_ip = ip
self.server_port = port
self.client_port = client_port
self.client_ip = socket.gethostbyname(socket.gethostname())
self.online = False
self.nickname = name
self.peers = [
ClientInstance(
nickname="SERVER",
ip=self.server_ip,
port=self.server_port,
online=True,
)
]
self.logger = logger
self.ack_checker = {}
self.client_thread()
def show_peers(self):
for peer in self.peers:
print(peer)
def is_peer(self, nickname):
for peer in self.peers:
if peer.nickname == nickname:
return True
return False
def get_peer(self, nickname):
for peer in self.peers:
if peer.nickname == nickname:
return peer
def track_ack(self, msg):
self.logger.debug(f"TRACK: hash {msg.msg_hash} for {msg}")
self.ack_checker[msg.msg_hash] = False
def check_ack(self, msg):
if msg.msg_hash in self.ack_checker:
return self.ack_checker[msg.msg_hash]
return False
def handle_ack(self, msg):
self.logger.debug(f"HANDLING ACK: {msg.data}")
if msg.data in self.ack_checker:
self.ack_checker[msg.data] = True
self.logger.debug(f"ACK: VALID from {msg.nickname} with hash {msg.data}")
else:
self.logger.debug(f"ACK: MISSING from {msg.nickname} with hash {msg.data}")
def check_ack_timeout(self, msg, timeout, retries):
intervals = timeout // 10
sleep_time = timeout / intervals
for _ in range(retries + 1):
for _ in range(intervals):
if self.check_ack(msg):
return True
time.sleep(sleep_time / 1000)
return False
def send_ack(self, msg):
self.logger.debug(f"CLIENT: SEND ACK for {msg.msg_hash}")
ack_msg = Message(
event_id=Events.ACK,
nickname=self.nickname,
data=msg.msg_hash,
recipient=msg.nickname,
)
self.direct_message(ack_msg)
def register(self, nickname):
if self.nickname != nickname:
self.deregister(self.nickname)
self.nickname = nickname
reg_msg = Message(
event_id=Events.REGISTER,
data="",
nickname=self.nickname,
recipient="SERVER",
)
result = self.send(
reg_msg,
self.get_peer("SERVER"),
ack=True,
verify=True,
timeout=TIMEOUT_DEREG,
retries=5,
)
if not result:
self.logger.debug(f"TIMEOUT: register {nickname} hash {hash(reg_msg)}")
print("REGISTRATION FAILED!")
else:
self.online = True
def deregister(self, nickname):
reg_msg = Message(
event_id=Events.DEREGISTER, nickname=nickname, recipient="SERVER"
)
reg_msg.msg_hash = hash(reg_msg)
self.logger.debug(f"DE-REGISTERING: as {self.nickname} using {reg_msg}")
result = self.send(
reg_msg,
self.get_peer("SERVER"),
ack=True,
verify=True,
timeout=TIMEOUT_DEREG,
retries=5,
)
if not result:
self.logger.debug(f"TIMEOUT: de-register {nickname} hash {hash(reg_msg)}")
self.logger.debug(f"CLIENT EXIT: {nickname}")
print("[Server not responding]")
print("[Exiting]")
os._exit(1)
else:
self.online = False
print("[You are Offline. Bye.]")
def update_clients(self, msg):
print("[Client table updated.]")
self.peers = []
for peer in json.loads(msg.data):
self.peers.append(ClientInstance.from_json(peer))
self.show_peers()
def send(
self,
msg,
peer,
ack=False,
verify=False,
timeout=TIMEOUT_MESSAGE,
retries=0,
):
msg.msg_hash = hash(msg)
if ack:
self.track_ack(msg)
self.client.sendto(msg.to_json().encode(), (peer.ip, peer.port))
if ack and verify:
return self.check_ack_timeout(msg, timeout, retries)
if verify and not ack:
self.logger.debug(f"IGNORE: Verify w/o Track for {msg}")
return True
def direct_message(self, message):
if self.nickname != message.recipient and self.is_peer(message.recipient):
peer = self.get_peer(message.recipient)
if peer.online:
self.logger.debug(f"SEND: {message} to {peer}")
try:
if not message.event_id == Events.ACK:
result = self.send(
message,
peer,
ack=True,
verify=True,
timeout=TIMEOUT_MESSAGE,
retries=0,
)
if not result:
self.offline_send(message)
print(
f"[No ACK from {message.recipient}, message sent to server.]"
)
else:
print(f"[Message received by {message.recipient}.]")
else:
self.send(message, peer)
except Exception as e:
self.logger.info(
f"FAILED: send to: {peer} -> {e} -- DISABLING {peer}"
)
self.online = False
if not peer.online:
self.offline_send(message)
else:
print(f"[Unknown peer: {message.recipient}]")
self.logger.debug(f"!!UKNOWN: {message.recipient}!!")
def offline_send(self, message):
ts = datetime.datetime.now()
message.data = str(ts) + " " + message.data
offline_msg = Message(
event_id=Events.OFFLINE_MESSAGE,
nickname=self.nickname,
recipient="SERVER",
data=message.to_json(),
)
self.direct_message(offline_msg)
def client_receiver(self, sock):
self.logger.debug(f"CLIENT RECEIVER: {sock}")
while True:
try:
data, _ = sock.recvfrom(MSG_SIZE)
self.handle_message(data)
except Exception as e:
self.logger.info(f"CLIENT: received error -> {e}")
def client_thread(self):
self.client = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.client.bind((self.client_ip, self.client_port))
print("Client IP->" + str(self.client_ip) + " Port->" + str(self.client_port))
print("Server IP->" + str(self.server_ip) + " Port->" + str(self.server_port))
Thread(target=self.client_receiver, args=(self.client,)).start()
self.register(self.nickname)
while True:
message = {}
data = input(">>> ")
if data.startswith("send_all "):
parts = data.split()
message = Message(
event_id=Events.BROADCAST,
nickname=self.nickname,
recipient="SERVER",
data=" ".join(parts[1:]),
)
self.send(message, self.get_peer("SERVER"))
if data.startswith("send "):
parts = data.split()
message = Message(
event_id=Events.DIRECT_MESSAGE,
nickname=self.nickname,
recipient=parts[1],
data=" ".join(parts[2:]),
)
self.direct_message(message)
continue
elif data == "":
continue
elif data == "peers":
self.show_peers()
continue
elif data.startswith("dereg"):
parts = data.split()
if len(parts) != 1:
self.deregister(parts[1])
else:
print("USAGE: dereg {nickname}")
elif data.startswith("reg"):
parts = data.split()
if len(parts) != 1:
self.register(parts[1])
else:
print("USAGE: reg {nickname}")
elif data == "quit":
self.deregister(self.nickname)
break
self.client.close()
os._exit(1)
def handle_message(self, data):
msg = Message.from_json(data)
if msg.event_id in [Events.DIRECT_MESSAGE, Events.ERROR]:
print(f"{msg.nickname}: {msg.data}")
self.send_ack(msg)
if msg.event_id == Events.REGISTER_CONFIRM:
print(f"{msg.nickname}: {msg.data}")
self.online = True
if msg.event_id == Events.BROADCAST:
print(f"[Channel_Message {msg.nickname}: {msg.data}]")
if msg.event_id == Events.ACK:
self.handle_ack(msg)
if msg.event_id == Events.CLIENT_UPDATE:
self.update_clients(msg)
if msg.event_id == Events.PING:
self.send_ack(msg)
def get_args():
parser = argparse.ArgumentParser("Chat Application")
parser.add_argument(
"mode",
choices=["client", "server"],
help="assign role - client or server",
)
parser.add_argument("-n", "--name", help="name of the client", type=str)
parser.add_argument("-i", "--ip", help="specify ip for the server", type=str)
parser.add_argument("-p", "--port", help="specify port of the server", type=int)
parser.add_argument("-c", "--client_port", help="client port to bind to", type=int)
return parser.parse_args()
def setup_logger():
logger = logging.getLogger("ChatApp")
logger.setLevel(logging.DEBUG)
formatter = logging.Formatter("%(asctime)s|%(name)s|%(levelname)s|%(message)s")
info_handler = logging.StreamHandler()
info_handler.setLevel(logging.INFO)
info_handler.setFormatter(formatter)
debug_handler = logging.FileHandler(filename="ChatApp.log", mode="a")
debug_handler.setLevel(logging.DEBUG)
debug_handler.setFormatter(formatter)
logger.addHandler(debug_handler)
logger.addHandler(info_handler)
return logger
def main():
logger = setup_logger()
args = get_args()
if args.mode == "server":
if args.port is not None:
Server(args.port, logger)
else:
print("-p/--port is required for server startup")
elif args.mode == "client":
if (
args.name is not None
and args.client_port is not None
and args.ip is not None
):
Client(args.name, args.client_port, args.ip, args.port, logger)
else:
print("-p/port, -i/ip, and -n/name are all required for client startup")
def signal_handler(signal, frame):
print("[Exiting]")
os._exit(0)
if __name__ == "__main__":
signal.signal(signal.SIGINT, signal_handler)
main()