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fix: replace pause() with delayExecution() in updateBounds (#6038)
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js/block.js

Lines changed: 11 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -422,7 +422,7 @@ class Block {
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423423
if (that.bounds === null) {
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const delayTime = INITIAL_DELAY * Math.pow(2, loopCount);
425-
await that.pause(delayTime);
425+
await delayExecution(delayTime);
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updateBounds(loopCount + 1);
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} else {
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that.container.updateCache();
@@ -814,11 +814,11 @@ class Block {
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that.collapseButtonBitmap.scaleX =
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that.collapseButtonBitmap.scaleY =
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that.collapseButtonBitmap.scale =
817-
scale / 3;
817+
scale / 3;
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that.expandButtonBitmap.scaleX =
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that.expandButtonBitmap.scaleY =
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that.expandButtonBitmap.scale =
821-
scale / 3;
821+
scale / 3;
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that.updateCache();
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that._calculateBlockHitArea();
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};
@@ -1531,7 +1531,7 @@ class Block {
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that.collapseButtonBitmap.scaleX =
15321532
that.collapseButtonBitmap.scaleY =
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that.collapseButtonBitmap.scale =
1534-
that.protoblock.scale / 3;
1534+
that.protoblock.scale / 3;
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that.container.addChild(that.collapseButtonBitmap);
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that.collapseButtonBitmap.x = 2 * that.protoblock.scale;
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if (that.isInlineCollapsible()) {
@@ -1561,7 +1561,7 @@ class Block {
15611561
that.expandButtonBitmap.scaleX =
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that.expandButtonBitmap.scaleY =
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that.expandButtonBitmap.scale =
1564-
that.protoblock.scale / 3;
1564+
that.protoblock.scale / 3;
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that.container.addChild(that.expandButtonBitmap);
15671567
that.expandButtonBitmap.visible = that.collapsed;
@@ -2821,12 +2821,12 @@ class Block {
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bitmap.scaleX =
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bitmap.scaleY =
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bitmap.scale =
2824-
((MEDIASAFEAREA[2] / width) * blockScale) / 2;
2824+
((MEDIASAFEAREA[2] / width) * blockScale) / 2;
28252825
} else {
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bitmap.scaleX =
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bitmap.scaleY =
28282828
bitmap.scale =
2829-
((MEDIASAFEAREA[3] / height) * blockScale) / 2;
2829+
((MEDIASAFEAREA[3] / height) * blockScale) / 2;
28302830
}
28312831
bitmap.x = ((MEDIASAFEAREA[0] - 10) * blockScale) / 2;
28322832
bitmap.y = (MEDIASAFEAREA[1] * blockScale) / 2;
@@ -3103,10 +3103,10 @@ class Block {
31033103
setTimeout(() => {
31043104
moved =
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Math.abs(event.stageX / that.activity.getStageScale() - that.original.x) +
3106-
Math.abs(
3107-
event.stageY / that.activity.getStageScale() - that.original.y
3108-
) >
3109-
20 && !window.hasMouse;
3106+
Math.abs(
3107+
event.stageY / that.activity.getStageScale() - that.original.y
3108+
) >
3109+
20 && !window.hasMouse;
31103110
getInput = !moved;
31113111
}, 200);
31123112
}

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