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1 | 1 | # SwiftSDL2 |
2 | 2 |
|
3 | | -A description of this package. |
| 3 | +A Swift wrapper for the SDL2 API |
| 4 | + |
| 5 | +## Installation |
| 6 | + |
| 7 | +You should install [SDL2](https://www.libsdl.org/) before use this library, on macOS, you can: |
| 8 | + |
| 9 | +```bash |
| 10 | +brew install sdl2 |
| 11 | +``` |
| 12 | + |
| 13 | +### Swift Package Manager |
| 14 | + |
| 15 | +SwiftSDL2 primarily uses [SwiftPM](https://swift.org/package-manager/) as its build tool, so we recommend using that as well. If you want to depend on SwiftFFmpeg in your own project, it's as simple as adding a `dependencies` clause to your `Package.swift`: |
| 16 | + |
| 17 | +```swift |
| 18 | +dependencies: [ |
| 19 | + .package(url: "https://github.com/sunlubo/SwiftSDL2.git", from: "0.0.1") |
| 20 | +] |
| 21 | +``` |
| 22 | + |
| 23 | +## Usage |
| 24 | + |
| 25 | +```swift |
| 26 | +import SwiftSDL2 |
| 27 | +import Darwin |
| 28 | + |
| 29 | +try initSDL(flags: [.video, .audio]) |
| 30 | + |
| 31 | +let window = Window(title: "hello", width: 640, height: 480, flags: .resizable) |
| 32 | +let renderer = Renderer(window: window) |
| 33 | +let texture = Texture(renderer: renderer, format: .rgba8888, access: .target, width: 640, height: 480) |
| 34 | + |
| 35 | +while true { |
| 36 | + var event = Event() |
| 37 | + Events.pollEvent(&event) |
| 38 | + if event.type == .quit { |
| 39 | + break |
| 40 | + } |
| 41 | + |
| 42 | + let x = arc4random() % 540 |
| 43 | + let y = arc4random() % 430 |
| 44 | + let rect = Rect(x: Int(x), y: Int(y), w: 100, h: 50) |
| 45 | + |
| 46 | + try renderer.setTarget(texture) |
| 47 | + try renderer.setDrawColor(Color(r: 0x00, g: 0x00, b: 0x00, a: 0x00)) |
| 48 | + try renderer.clear() |
| 49 | + try renderer.drawRect(rect) |
| 50 | + try renderer.setDrawColor(Color(r: 0xFF, g: 0x00, b: 0x00, a: 0x00)) |
| 51 | + try renderer.fillRect(rect) |
| 52 | + try renderer.setTarget(nil) |
| 53 | + try renderer.copy(texture: texture, srcRect: nil, dstRect: nil) |
| 54 | + renderer.present() |
| 55 | +} |
| 56 | + |
| 57 | +quitSDL() |
| 58 | +``` |
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