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In the light of the issue #576 (where the author indicated a .NET standard build might be helpful) we might consider splitting some of the parts from the SVG library. As far as I known part of the rendering (System.Drawing) is the main culprit for the library not being able to be built against .NET standard. From my understanding the SVG library can facilitate 2 things: processing and transforming SVG files (the XML part) and rendering an SVG to a bitmap.
The first part could classify for a .NET standard build. Downside however is that this might result in 2 libraries/packages, but it might help people that want to use the SVG part in .NET standard applications.
Just a random thought, but perhaps something to consider in the future.