Labels
Labels
70 labels
- The observed behaviour is incorrect or unexpected.
- Ideal issue for new contributors.
- Should take a moderate amount of time to address.
- A larger project, more suitable for experienced contributors.
- Once merged, this PR should be highlighted in the changelog for the next release.
- Inventing or improving Achievements
- This issue has to do with the CESK machine (the Swarm language interpreter).
- An issue having to do with game design.
- An issue having to do with game entities.
- An issue having to do with the game state record.
- An issue having to do with in-game logging.
- Scenario objectives
- An issue having to do with recipes.
- An issue having to do with the REPL.
- An issue having to do with robots.
- An issue having to do with scenario design, the way scenarios are described and loaded, etc.
- Keeping track of high scores
- Structures (i.e. recognizable groupings of entities in the world)
- An issue relating to world terrain.
- An issue having to do with world design, world generation, etc.
- There is another issue that is same or more general.
- The reported behavior is not actually a bug. Consider converting to a user experience issue.
- More information is needed to be able to address the issue.
- The bug has not been observed since.
- We have decided to not change the behaviour.
- Capability checking determines which capabilities are required by a given piece of code.
- Built-in commands (e.g. move, try, if, ...) in the Swarm language.
- Elaboration takes typechecked code and manipulates it (inserts extra code, etc.) to be ready to run.
- Reporting language or runtime errors to the player.
- To do with importing Swarm modules.