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lines changed Original file line number Diff line number Diff line change 11# Godot iOS Device Check
2- Apple iOS device check implementation for iOS 10 + in Godot
2+ Apple iOS device check implementation for iOS 11 + in Godot
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44You can read the full implementation here.
55https://developer.apple.com/documentation/devicecheck
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77## Status
8- This module is under development. I will tag a 1.0 release as soon as it is
9- finished.
8+ This module is currently in beta but should work correctly.
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1110## Install
12- - Clone/download this module into your Godot source modules folder
11+ - Clone this module and copy the devicecheck folder into your godot/ modules folder
1312- Compile the export template for iOS
1413
1514## Usage
16- - Coming soon
15+ - This module exposes a Godot singleton (DeviceCheck) with the following methods:
16+
17+ ### init
18+ Requires instance ID of current object for callback. Use get_instance_id() in GDScript.
19+
20+ ### is_supported
21+ Checks if DeviceCheck is supported on the current device. Returns true|false.
22+
23+ ### get_token
24+ Initiates token generation. Result returned in _ callback_token_received, or _ callback_token_failed.
25+
26+ #### Refer to the example project for specific implementation details
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