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Should R.zone == marker.zone #35

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@shardros

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@shardros

Currently we make the teams do maths to work out weather markers are ones which they care about.

Filtering the list of returned markers seems to be something which is a challenge for GCSE teams. This is kind of us just having a dumb interface. If the game for a given year has the concept of "their markers" I believe that being able to write code like this would be a good idea:

if marker.zone == R.zone:
     drive_to_marker(marker)

This would also let us clear up this hack in _draw_bounding_box to make the teams own markers thicker:

marker_zone = int((marker_code-100)-5/10)

Not sure if this is doing the teams job for them

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