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It seems I'm having trouble making a static build, the compile step is all good but the linking step fails...(the classic undefined reference)
building from latest git
D:/msys2/mingw32/bin/../lib/gcc/i686-w64-mingw32/11.2.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/msys2/mingw32/lib/libshaderc_combined.a(compiler.cc.obj):(.text+0x5f93): undefined reference to `glslang::TProgram::~TProgram()'
D:/msys2/mingw32/bin/../lib/gcc/i686-w64-mingw32/11.2.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/msys2/mingw32/lib/libshaderc_combined.a(compiler.cc.obj):(.text+0x5f9e): undefined reference to `glslang::TShader::~TShader()'
D:/msys2/mingw32/bin/../lib/gcc/i686-w64-mingw32/11.2.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/msys2/mingw32/lib/libshaderc_combined.a(compiler.cc.obj):(.text.unlikely+0x555): undefined reference to `glslang::TShader::~TShader()'
D:/msys2/mingw32/bin/../lib/gcc/i686-w64-mingw32/11.2.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/msys2/mingw32/lib/libshaderc_combined.a(compiler.cc.obj):(.text.unlikely+0x591): undefined reference to `glslang::TProgram::~TProgram()'
D:/msys2/mingw32/bin/../lib/gcc/i686-w64-mingw32/11.2.0/../../../../i686-w64-mingw32/bin/ld.exe: D:/msys2/mingw32/lib/libshaderc_combined.a(compiler.cc.obj):(.text.unlikely+0x59c): undefined reference to `glslang::TShader::~TShader()'
collect2.exe: error: ld returned 1 exit status
ninja: build stopped: subcommand failed.
(a bazillion similar lines before that but that'd be way too long for this post)
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