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Merge pull request #22 from takavfx/develop
Merge for release v5.0.0
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.gitignore

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!*.pl
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!*.py
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!*.cmd
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!*.xml
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# Text files
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!*.txt

README.md

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Bento
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====================
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[![Houdini Tools](https://img.shields.io/badge/Houdini-Tools-orange.svg?style=flat)](https://img.shields.io/badge/Houdini-Tools-orange.svg)
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[![MIT License](https://img.shields.io/badge/license-MIT-blue.svg?style=flat)](https://github.com/takavfx/Bento/blob/develop/LICENSE.md)
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## Description
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Bento is a toolset for Houdini.
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* [Cache Dependency](docs/cacheDependency.md)
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* [Creat Delayed Load Procedural](docs/create-dlp.md)
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* [Color Nodes](docs/color-nodes.md)
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* [Cam Switcher](docs/camSwitcher.md)
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### Python Panel
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docs/camSwitcher.md

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# Cam Switcehr
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![](img/ss_cam_switcher_0001.png)
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## Feature
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* List all cameras on floating window.
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* Switch camera only by cliking once.
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## How to
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1. Launch tool
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2. Select listed camera items, which exists in a hip scene.
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* If you added additional cameras, then click Reflesh button.

docs/color-nodes.md

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### Shelf Tool
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Color nodes when shelf-tool button clicked.
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If you have already selected nodes, this affects only for them.
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> Note: When you have selected nodes, it only affects them.
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> Note: If you have already selected nodes, this affects only for them.
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### OnCreated Script
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Color nodes when nodes are created.
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## Detail
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### Colors by File Type
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| merge |![](img/color-nodes/ss_color_nodes_merge_0001.png) |
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| output |![](img/color-nodes/ss_color_nodes_output_0001.png) |
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| Blue: Disk Output | Sample |
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|:-------------------|:---------------------------------------------------------|
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| rop_geometry |![](img/color-nodes/ss_color_nodes_rop_alembic_0001.png) |
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| rop_alembic |![](img/color-nodes/ss_color_nodes_rop_geoemtry_0001.png) |
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| Yellow: Disk Input | Sample |
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|:--------------------|:------------------------------------------------------|
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| file |![](img/color-nodes/ss_color_nodes_file_0001.png) |
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| filecache |![](img/color-nodes/ss_color_nodes_filecache_0001.png) |
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| filemerge |![](img/color-nodes/ss_color_nodes_filemerge_0001.png) |
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| alembic |![](img/color-nodes/ss_color_nodes_alembic_0001.png) |
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| Blue: Disk Output | Sample |
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|:-------------------|:--------------------------------------------------------------|
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| rop_geometry |![](img/color-nodes/ss_color_nodes_rop_alembic_0001.png) |
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| rop_alembic |![](img/color-nodes/ss_color_nodes_rop_geoemtry_0001.png) |
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| heightfield_output |![](img/color-nodes/ss_color_nodes_heightfield_output_0001.png)|
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| Yellow: Disk Input | Sample |
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|:--------------------|:-------------------------------------------------------------|
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| file |![](img/color-nodes/ss_color_nodes_file_0001.png) |
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| filecache |![](img/color-nodes/ss_color_nodes_filecache_0001.png) |
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| filemerge |![](img/color-nodes/ss_color_nodes_filemerge_0001.png) |
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| alembic |![](img/color-nodes/ss_color_nodes_alembic_0001.png) |
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| alembicxform |![](img/color-nodes/ss_color_nodes_alembicxform_0001.png) |
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| heightfield_file |![](img/color-nodes/ss_color_nodes_heightfield_file_0001.png) |
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| Purple Blue: Dop I/O | Sample |
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|:----------------------|:---------------------------------------------------------|
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| object_merge |![](img/color-nodes/ss_color_nodes_object_merge_0001.png) |
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### Colors by Object Context
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| Object Context | Sample |

docs/create-dlp.md

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## Procedure
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1. Select Geometry Network node.
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2. Execute this tool.
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3. Select cache file such as BGEO cache.
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or
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1. Execute this tool.
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2. Select cache file such as BGEO cache.
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## Behaviour
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* Create Delayed Load Procedural SHOP and single Geometry Network node.
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* This tool automatically connect each other to load cache file to use in render.
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* Create Delayed Load Procedural SHOP and connect it to selected Geometry Network node.
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* If there's no selected node and select cache file, then this tool automatically create Geometry Network node and Delayed Load Procedural SHOP node.
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docs/img/ss_cam_switcher_0001.png

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docs/img/ss_shelf_tool.png

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