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Hi! I have tried to look at previous posts and discussions regarding skeleton design, and after applying them, I still can't get a few points to ever be predicted. For context, I have a skeleton (shown below) where I have a few modules for each of the fin types (i.e., dorsal fin points connect to a parent dorsal point and that point goes to the eye). I tried a few skeleton arrangements for the caudal fin/tail fin, but no matter what, the dorsal and ventral lobes are never detected. Instead, what I would consider the most difficult points to detect (the peduncle itself and the middle part of the fin) are detected every time. The idea behind having the modules was so when I use the same skeleton in a set of videos that have a different view, the non visible modules would just be completely ignored. I saw another post where the solution was just to move the anchor point more centrally to the points that were not showing up, but I am not sure if I can have more than one anchor point (since the one I have now for the rest of the modules seems to work well). I have tried making the input scaling smaller while keeping the max stride large, and that has not helped (maybe I am missing some information on what that would help with in this situation). The training parameters are included in this post as well. I am using single instance configuration! I currently have 6 videos (but this will eventually be a project of upwards of 50 videos), and each video has a minimum of 10 labeled frames. I appreciate any guidance you could provide on this issue! |
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Hi @hawkinso,
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Hi @hawkinso,