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Exception: Exception of type 'System.Exception' was thrown.
at Microsoft.MixedReality.WebRTC.Interop.Utils.ThrowOnErrorCode (System.UInt32 res) [0x00015] in <523f54ef16b44aa2825132fea54da877>:0
at Microsoft.MixedReality.WebRTC.DataChannel.SendMessage (System.Byte[] message) [0x00031] in <523f54ef16b44aa2825132fea54da877>:0
at Connection.SendMessage[T] (Connection+ChannelType type, T msg) [0x00008] in /opt/workspace/workspace/satoshi-tanaka.mondeto.windows64/Assets/Scripts/Core/Connection.cs:194
at SyncNode.SyncFrame (System.Single dt) [0x002c5] in /opt/workspace/workspace/satoshi-tanaka.mondeto.windows64/Assets/Scripts/Core/SyncNode.cs:140
at SyncBehaviour.FixedUpdate () [0x00082] in /opt/workspace/workspace/satoshi-tanaka.mondeto.windows64/Assets/Scripts/UnityInterface/SyncBehaviour.cs:163
(Filename: <523f54ef16b44aa2825132fea54da877> Line: 0)
It seems like indicating the field data of a mesh (vertices, indices, etc.) is exceeding the maximum packet size of WebRTC.
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